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well that's a 12 cylinder engine since each piston has to be in a separate cylinder. (even if it's not necessary here)
Awesome
now I need you to rescue my DOHC
umm, I don't see any engine
but it hasn't got an engine...
It has just thrusters
Oh, he doesn't spell that bad! I've seen worse...
But yeah, wankels don't work even remotely like that. I reccomend you animatedengines.com, it's a fine page with some engine animations. You should open that with a browser like Chrome or wahtever you use
Isn't it the same if you have 50% sime time? As far as I know, sim speed limits simulation time to something
Try to get details from this
Oh now I get it ;)
Okay, 0.5 sim speed on version 2 (and a button to turn that off)
How do you want me to call it? I'm sure it's called drag. but keep in mind that my native language is Spanish :|
Awesome job
What does e.geom._ignore != true do? I always find something new in your scenes ;)
Yeah, that's over now. though I won't rate <_<
I could simplify all that huge script into a few lines... :lol:
Officially: my computer hates you. I'm running at 6 fps with the scene PAUSED at 25 secs :blink:
Awesome effect! Pity that it lags so freaking much. After tha shockwave expands, I can't get more than 5% sim time with my processor clocked at 4.5 :|
Did you just... rate!?
Thanks everyone for rates and stuff! I'm sick right now, so maybe I'll do the tutorial later
The problem you have there is that you used normal gears AND 60 Hz. Put frequency at 120 and use cgears (http://www.algodoo.com/al … p?id=28444)
Use 8 and 12 teeth Cgears, scale the little one down a little bit (98%) using SHIFT, and make the teeth very heavy (250 or 500 of density)
Okay. I thought something was very wrong with you :lol:
Dang. 1035 downloads in, what, 20 minutes?
umm... didn't you notice?
Oh Algobox is so awesome. 3200 downloads and no comment about the gun itself.:/
Last edited at 2015/08/07 23:03:56 by The Linkage
Well have you seen the scene.my.add scene? It will simplify your script a lot and maybe make less lag (though I'm not sure about that last part :/ )
That's field stripping the argentinian way. :cool:
Well now with recoil it's much more unstable...
eanayayo, by "make it shorter" you mean the gun or the description?
well can you make an opposed piston version of this? I'd like to see that. This one is somewhat unrealistic
Oh well... have you used the grid for the wheels? They're disbalanced, and the whole car shakes.
also why are there two springs attached to the back wheel?
i guess this won't be pushed off the new tab without being in the popular tab ;)
I don't wanna know how the driver's ass is doing there. Those are strong... axles
Phil, if you save a scene made by another person, and then you try to upload it by the Algodoo browser, it won't let you. you have to either copy everything to another scene or erase "algoboxID=" on scene.phn (which is inside the .phz file)

But the easiest way is using a normal browser
We've already tried doing this... like 10 times...
God, I hope Emmanuel does something :/
Well I can't see it right now but every time that I found that "migration" thing, it was because I was on a huge pos (VERY far from the center). You might want to check that
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