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We dont want them to leave, we just want 2 different sections. One for advanced mechanisms and scripts and another for the marble races and somethingathons
Thank you! But I've seen your cars and engines and they are very high quality, I guarantee your guns are very good!
wait wat

thats pretty cool :tup:
Last edited at 2016/02/21 17:37:19 by TheClankinator
Woah! Excellent skin! Can't wait for your first gun:D
I agree! Very cool!
This is the most practical thing i've seen on algobox yet
Hey can you slow down on uploading these please?
Awesome! Its clear a lot of effort went into this, lots of tiny details.

You earned a sub! :tup:
I understand that you like marble races and your algothons or something. But please consider our viewpoint. We spend hours working on our scenes trying to make them as good as we can, and when we publish them they get drowned out by all the marble races and camps.
Very cool! You earned a sub! :tup:
Woah! Very nice, it seems very reliable! Its also very smooth and nice to watch. Good job! :tup:
It is a pretty cool looking set of cover and objects, but you should give credit to people when you use things in their scenes. The AK you used seems to be Meerkoos' AK.
Woah! You have some really nice skins! Great talent. You earned a sub :tup:
I agree, dont stop making these! They are fantastic!

@FelixChan - to subscribe you have to go to his profile and you will find a subscribe button there.
Did you make the catapult?
Very cool mech! It seems very reliable as well!
How is it so life like? Its amazing! :tup:
welp, this was the 100,000th scene uploaded
I just updated it with the safety, but I couldn't seem to get it with the hammer down. It's definitely possible but I couldn't get it without breaking the gun.

Your comment really helped! Thank you!:D
I think this gun works pretty well! I didn't see any problems with mags or the slide pulling back. It seemed to pull back far enough for me.

The only problem I had sometimes is that the hammer didn't have enough force to set off the rounds, it worked about %70 of the time though.

Nice work! Love the recoil! :tup:
Are you a gunsmith/artist? How is this so good? The whole gun has amazing shading, perfectly shaped pieces. I don't even know what to say. Definitely one of the best looking skins on algobox and probably the internet.

Very very good job :tup: :tup: :tup: :tup: :tup:
Those are some beautiful internals. I also noticed you did a mix of scripted/mechanical. I tried that once and it was super unreliable, but this one seems very robust and ive had very few jams.

Good job! :tup:
Seems pretty nice and reliable to me. I would say moving the ejector forward would give some nicer ejections, but the current ejector hasnt caused any malfunctions or speed issues for me at all. I never had the issue Meerkoos had, maybe you already fixed that. To me it seems like a pretty nice pistol, and very fast too! Good job! :tup:
This is a very good attempt at one of your first guns. Definitely better than mine.

I do think the skin is very amazing, disabling the draw borders made it look even better though!

I agree with Meerkoos on refresh rate, I think a 600Hz rate is a fine rate and works quite well. I do think your gun should be just a little bit smaller, but bigger isnt bad at all.

Overall I think it is a very good gun, you earned a sub! :tup:
Woah, thats amazing! However it seems like it would make guns slower? If it can produce the same speed as the old bullets then I think this will be the new standard.

Also, that APS is beautiful _o_
It is a very good looking gun, and there are very few problems. It fires most shots perfectly!

However I would suggest adding a proper ejector, right now it looks like youre using the feed lips on the magazine, which might work sometimes but a true ejector would work much better and have much better reliability!

Overall its a very good gun! I also love the detail on the bullets, very high quality. Good job! :tup:
Thank you for your feedback!

I was only aware of a few of the things you mentioned in your comment, I will be trying to improve my next gun with all the things you mentioned.

I also have a question for you, where do you find your cad drawings and all the info for the internals? I only know of one and thats the "World of guns" game. While it is helpful for understanding how a gun works, it does not help too much with recreating them. I also look up things like "P226 cad drawings" or "P226 Cutaway" But I haven't found any reliable sources, Thanks!
How did you make this skin? Its absurdly high quality and the shading is absolutely incredible. I would love to know how to make skins like this.

The gun works relatively well when i set it to 1200hz, it did jam a little bit though. (I do realize it was mostly for aesthetics, very good job on that)

Also what linkage said, I would recommend having the hz preset

I dont really understand Linkage's other comment. I dont think it has too much detail, to me it seems fine
Last edited at 2016/09/19 22:47:01 by TheClankinator
I had very few malfunctions with this, and the function is very fun to watch and works quite well.

I saw a few problems that are relatively easily fixed though

-The shell doesnt seat in the chamber very well so the firing pin doesnt always strike it and it will just go off when the shell moves back

-The magazine holds open the bolt, I would just add a bolt catch, but this is not a big deal and doesnt affect the gun much.

Other than that it works really well! Good job! :tup:
Actually this is a very good pistol, way way better than my early guns. The recoil is also better than my current guns, I might learn some stuff from yours;)

I would suggest semi auto like Linkage said and ejection. Other than that, great job on this!:tup:
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