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I was going to say that too.
I did it in 7 seconds.
Last edited at 2010/01/09 03:16:10 by legophunpp
I was kind of hoping that it would actually work, but still cool.
Utterly simple, yet utterly awesome:)
Very good, but quite glitchy for me
It was so laggy for me, it didnt even work.
I probably didnt reply in time, but sure go head
what?
thanks
Ok Ill make a rotating gear that slowly decreases the opacity THX for the Idea.

I also think I can make it be moved and still work
nICE cONCEPT
You should add a click gun as well
I made one with a similar result, except that there are no variable and works on anything except g but you cant move it but I will fis that:)
But it is laggy when there is nothin on the display?
scene.addcircle({pos:=e.pos(or app.mousepos);color=[red,green,blue,transparancy](­these should be from 0-1);radius:=?;vel:=[x axis, y axis]}) in the oncollide or onlaserhit
what
sorry, but kind of stinks
nice description.
Make the course longer, though.
Pretty good
Oh, thanks! I had no idea what cnc meant, i just copied you (sorry)
Feel free to use the drill
add this to the spawned circle's oncollide:=heterocollide=false.

Then the snow piles up.
is it just my eyes, or does the scene zoom in on oncollide
I tried to make a spawner that generated a square with the same size as the sqaure that touched a laser, but it did not work.

Why? also, Help!
COMMENT!!!
where in the forums is the "new method"
SPH.jitter=1
you did not have to make the e.something.pos=??? script, you know
Thank you so much for using my drill!
never mind, you always say that.
I know, it would be kind of strange if they didn,t do that:x
Using new method, drop object in red one.
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