Final iteration of a sequenced gun I've been working on. Definitely the most complicated gun I've made so far. It reloads itself without any thyme and you should be able to shoot it from any angle (even upside down) and it will still reload. Each time you fire the gun sequences through a set number of actions in order to get the bullet into the chamber. After you've fired your first six shots the gun will automatically put in another 5 round clip.
Controls:
Aim = up/down arrow keys
Fire = Enter
Enjoy
Edit 1 - 6/30/09
Due to the only complaint so far being the color I have changed the color so that now each collision layer is color coated. It may still not be an oil painting, but at least the color has a purpose. (This is all Combot's fault).
... Now it's red and different shades of Grey to once again appease combot....
Edit2 - 7/1/09
It seems one of the hinges had up arrow key turning it from when I was testing the parts. Fixed now.
Edit3 - 7/3/09
Add tracers and a laser sight for looks. The density of the first bullet was also different from the others.
Edit4 - 9/7/09
Due to slight differences in Algodoo and Phun, the cannon may not function as reliably in Algodoo. However, it's held up well enough that I don't see a reason to edit it any further. Instead, I may simply make another cannon sometime in the coming months that is made with lasers, small amounts of thyme, and Conundrumer's circle gears in mind.