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Radar V2

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Author: lowlol

Group: Default

Filesize: 31.05 kB

Date added: 2010-01-05

Rating: 7.3

Downloads: 1067

Views: 1877

Comments: 6

Ratings: 11

Times favored: 1

Made with: Algodoo before v1.8.5

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A radar that can be moved and still display objects.

Thanks to Paradigm_29 and Grady for helping me with a couple of problems.

If you use the radar on a new scene declare these variables BEFORE you import the radar:

scene.my.BaseGeomID = 1000
scene.my.tpos = [0,0]
scene.my.dist = 0
scene.my.fixate = 10000

On the tip of the radar there is a laser, you can disable it after one revolution, this will remove the "lag".

Scroll out to see the objects it is detecting.
Last edited at 2010/01/05 08:35:03 by lowlol
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Radar Idea lowlol 5.6 (2 votes) 517 3 2009/10/18 05:27:34
show grid
Excellent. But I think you should add in the description that you should SCROLL OUT to see what those blips are in the radar... 10/10
one of the better radars I've seen
To bad it doesnt work in phun
Don't rate it down because it doesn't work on phun, it says "created with algodoo" for a reason.
I made one with a similar result, except that there are no variable and works on anything except g but you cant move it but I will fis that:)
where do i insert teh variables, the script index?