thank you! it is a bit shaky when going over the rope, though you might want to set scene.my.kd2 = 0 to disable second derivative, but then position hold becomes more sluggish.
Last edited at 2014/01/25 20:50:00 by ukuru.gejacoya
Risking to go far off topic, I'd like to add that, for example, chinese I-Ching cosmology really seems to me as interpretation of that underlying "machine code" of the Universe, and Leibniz, the founder of binary calculus, was amazed and inspired by it. Even more, Castaneda's "lines of the world" are tree-like structures composed of binary emanations of Eagle, and then there is [binary] tree of knowledge in Christianity, and theory of strings, and quantum mechanics, and even our brains, composed of binary synapses - it all fits piece by piece into a huge puzzle.
And, according to Matrix - the Oracle gave us an amazing gift of free will, which enfuriates the Architect, but leaves us a chance to escape the "while(true) {struggle()}" loop, eventually.. Something that those running guys seem to be lacking..
oh Horror I love this scene as much as I hate zombie theme in general.
just noticed a layer of clouds at the background, it adds nicely to grim atmosphere! (if there's any further development to Algodoo, I wish they'd add a sound engine, imagine this with howling and snarling )
reminds me of second half-life's ravenholm level.
keep up the good work!
Last edited at 2014/01/31 08:32:18 by ukuru.gejacoya
I think it's worth doing I'm trying to figure out the best way for user to enter the data. if only thyme wasn't that limited.. (or my understanding of it, tbh.)
Xray, I asked a question in the forum, but no one replied yet. Maybe you know?
http://www.algodoo.com/forum/viewtopic.php?f=13&t=10560
Last edited at 2014/02/01 10:43:46 by ukuru.gejacoya
now that's a workaround (and that was me who requested it)!!
you've just ignited my thought and I realized there's even better way, though! just use a single one, make it big enough, hide it behind thruster and then set setLaserBodyAttrib = false to hide the lazer's pseudo-geometry (or set the opacity to 0)
and with sine modulation by sim.tick it looks like real vibrating jet flame
Last edited at 2014/02/07 23:04:16 by ukuru.gejacoya
thanks, updated my PID flyer to use such (credit given ), but only the version with fixed thruster: I can't come up with a way to properly align rotating thruster with rotating laser - their rotation points don't coincide. if only laser could be attached to the thruster itself. or if its relPoint attribute could be edited. (I tried setting readable(scene.entitybyID(#)).relPoint=[0,0] but it won't work). as a workaround I currently see fixing them both to an invisibe parent box, maybe..
Last edited at 2014/02/07 23:07:52 by ukuru.gejacoya
this is totally awesome! great attention to details, the driver is nicely drawn and actually presses the pedals and shifts the stick! fun to drive.
oh my even his hair move
Last edited at 2014/02/19 10:38:59 by ukuru.gejacoya
You're totally right, in fact, without the I-part the system settles to zero even faster! It's just my generic snippet of thyme that I copy/paste to all my PID projects - but I never thought of making it PD (PDD' in this case)
I think I'd leave the I-part but set ki to zero by default, not a great deal of calculation, anyway.
your comments are always appreciated, Xray!
my best regards
I do, for one They have onboard all the stuff needed for an advanced flying machine: hyroscopes, accelerometer, flight controller, image recognition system, efficient engine and power source, and all of that is tiny! This alone makes me at least pay respects for them)))
On the other hand, there are some much cuter critters like bumblebees and dragonflies
you're right, it's not perfect) I guess it has something to do with the way Algodoo treats liquids (they leak no matter what), and the adhesion property seems to be pretty experimental. but maybe someone would come up with solution
the volumes are neither perfectly equal, I adjusted them by eye
Last edited at 2014/08/21 12:53:34 by ukuru.gejacoya
Thank you guys!
Kilinich: No doubt! But I sincerely hope that research prevails over instincts here in Algobox.. Let's assume it a social experiment
Xray: It's nice to revisit from time to time.. To greet this wonderful community and refresh my hatred towards thyme scripting. There's a less cheesy project in the works, coming soon
Last edited at 2017/04/27 11:17:28 by ukuru.gejacoya