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dont copy other's stuff
basically, the 100hz frequency, allied with the 100 m/s circle speed, makes the sensor circle to fly past through thin objects
well, its not toyota hulix, is toyota hiluz(at least here in my country).

even with the problem, you still get a 10/10 from me
needs a slightly highier friction in magazine(bullets like to leave it alot)
apples = yellow?:bonk:
Perfect!
not the best mine. but good one(you took 25kth scene)
:x

10/10, no words
agreed with paradigm.
but the original theo jansen's mechanism has 120 degrees/stride, so it would need 3 legs to replace a wheel, not two
the clip reload system doesn't work at a certain angle(too much strain on hinges?)
Last edited at 2009/07/01 14:55:26 by RA2lover
put MOAR effort into your scenes.
at least someone here gives credit!_o_

still, its more of a compilation of scenes, so, 6/10
this is made out of glass and doesn't break oO
bolts dont open while firing!:bonk:

but not bad for a first scene
Epic Win!
Credit RicH for the ragdoll. 2/10 because its a steal
LOL @ hitler's caricature. great scene anyways.
thats why i should forget the K.I.S.S principle!
springs are unstable. period. the best idea ive had to solve the explosion unreability problem is to increase air friction on the explosives.
its "not sold", instead of "not selled"
Bug report: you can also click somewhere really far(i think its farther than the cannon can reach) the motor tries to set an angle below 0, breaking the weapon
also, credit Fretzer for the bullets.
if I added instructions, it would occupy most of the keyboard. besides, most keyboards cant control it anyways... it was firstly meant for a multiplayer game for a birthday party(4 controllers, 1 keyboard, 1900+objects = lag. it was intended for 6 players at first, but ive noticed i would run out of ports to attach the controllers in.)
its simply too hard to control it with only one person without turning that thing into a flying coffin.
sorry, its not 1, its 5.
use the edit button instead of posting a new scene
ywp, but it would still slow down the springs expansion when carefully applied(like adding NAF into an air friction motor)
Tenho sim Msn.
mesmo assim, seria meio complicado fazer um torneio de robôs(sou ótimo em encontrar brechas nas regras^^), sem contar que com apenas 2 criadores não teria muita graça.
theoretically, it would be impossible to do so(Magnetic Potential Energy basically would make the large box to speedup, then lose just a little bit of kinetic energy on collision. so, magnetic PE gain > KE Loss. in phun you basically could make foam as a shock absorber. or, to reduce restitution, make tha magnets to have 0 restitution.
needs something to avoid turning a plane into steam. besides, a phunder game would be too hard to make.
that does NOT suck. its one of the best softbodies ive ever seen. deserves a 10/10
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