All the accel values need to be renamed scene.my.accel otherwise it wont work for others(the Engine wont run) when it works its nice you have the same problem in the other 4 cyl truck you uploaded, hope it helps!
This Engine sure has 30k+ hp(65 * 9,55 * 370000 / 7124=32239). This engine is insane! My dyno cant even handle it so i cant use it to calculate a Power/tourqe curve
Torque doesnt matter since you can just gear whatever Engine down enough so it can move anything, hp is what matters. It determines how fast anything can go and how much it can accelerate! Torque is nothing whitout rotation and torque with rotation is hp/kw/Power. people are mislead to belive torque means something, its really only a way to say an Engine has more or less Power(hp) at lower rpms ie more grunt in the low end to get moving. Torque only matters at a standstill when the Wheels are at 0 rpm, then you need some amount of torque to the Wheels to get moving. That torque is from what torque the whole drivetrains gearing produces not the Engines torque. I mean it would be really hard to get moving if you were to couple the Engine directly to the Wheels;)
A 150 hp 1 lite i4 coupled to a cvt would go as fast and accelerate as much as an 150 hp 6.2 litre diesel v8 also coupled to a cvt, assuming both Engines and cars weigh the same. It's all about gearing!
I have a machine that i set what rpm i want it to brake the Engine down to.
Then it tries to hold that rpm by adjusting the torque on the brake and then it just does the math and smooths it out a Little and shows some nubers. its really crude and not very user frendly so i havent uploaded it. i almost Always need to adjust it for different testing engines.
To get a curve i use this machine and start at like 100 rpm and write down that number and then i go to 200 and so on until i have a list of torque and/or hp at different rpms. then i just put those numbers in some online graph maker thingy and voila. So its kinda time consuming.
A machine wich could do it all for me would be Amazing but i dont know how to do that
I love these Engines! I used my dyno to make you some charts over this engines perfomance
http://prntscr.com/6opiad Torque
http://prntscr.com/6opinw HP
As you can see from the HP chart this engine like all spawn engines dosent really benefit from revving all the way. After 500 rpm there is no Point to revving more. So my tip is to gear any gearboxes to shift up after 500 rpm
All your rotor engines have a really nice flat hp curve from low rpms, great eninges!
I am thinking about sharing my dyno so you can use it, but i dont know if its good enough yet for the public, its kinda buggy(scripting is hard).
You have peak power from 500 to 700 rpm(225 Hp). At 1000 rpm it "only" produces 155hp. Maybe you can get an even better time by trying to keep the engine around 600 rpm as much as possible, but dont fall below 400 since at 400 rpm its down to ~200hp and 300 rpm ~165hp.
I measured this in 1st gear with the car on the rollers. With the Engine disconnected from the gearbox it produces 240 hp @ 600 rpm so in 1st gear the drivetrain efficiency is ~94%;) 2nd and 3rd is ~91%.