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omg kewel
how bout r for up, j for down, and n-m for left-right >: )
indeed
:bonk:
get the newest phun version, andi
not too long... btw thanks!

I used emil's command
spawnBoxRow

eg.

spawnBoxRow ([0,0],10);

makes a row of ten boxes a [0,0]
cool... but what does stilling mean? *steals*
(lol)
way too easy, last one was better
EDIT: ooops, last one i saw wasn't yours
Last edited at 2009/04/12 16:57:15 by guyboy
amazing!
nice _o_
hehe... i made a scene out of it that i can't really post here :devil:
heh, nice.... looks kinda like a guitar.:P
Last edited at 2009/04/22 14:53:36 by guyboy
heh.... i know an easier way of doing it :)
oh wow, the texture is a model airplane...
:) you're welcome... Nice use of it btw.
:o
@Mr. crash: are you sure it lags? check sim info and see how much % real time it is.
Nice :tup: I made a slight upgrade...
:blink: very unstable explosive...
load the scene again and turn it off:P
cool... now make it so you can chose from high angle or low angle.
Maybe the red bar should indicate motor rpm? Like not the geared output, I mean the motor itself. Shouldn't be too hard to calculate...

And for people who don't understand my English:

If a machine with the red wine talan Help? The same applies to an engine starting permission of the fingers. To calculate or not difficult, because ...
I don't mean the rpm of the wheels, I mean the rpm of the motor. (the one that doesn't really exist here, but would be right at the main axis of the motor in a real car) It would be much more realistic if the red bar would show that like in a real car.
Why a plane? -.-
you can't... yet...
OMG I was messing with it and one of the vars overflowed, resulting in huge explosion of the whole thing. :lol:
No recoil! :(
weird...:lol:
not bad
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