id did I destroyed it with my copter xD rah Apache some number without blades and it it some of the best destruct able buildings I have seen (most is just boxes locked in position by more boxes and I would like you to explain the basic of making stuff be timed I know all that about sim.time * - + / but more that with-making stuff that does something for like half a second and please don't ask me to look at you bomb I donīt understand it
think I can make better myself but still good and to spawn advanced polygons just use wordpad
chose some polygon or so copy it with ctrl + c paste it in wordpad with ctrl + v find the place named something like surfaces copy it and paste it between; scene.addpolygon({ paste it here }) simple you can also add textures by using texture:=" texture name " in the script and to make the texture be where you like it you have to put the texture thing in the bottom of the script menu in canīt remeber what it is called hope it works
anyone with algodoo can erase the stabilizer but then you have to chose some parts and make them +inf ineteria multiplier to make it stabile cant spell it LoL
sorry to say it but not the best one ever to much boxed make destructible stuff of parts looking like if you take a peace of paper and rip it in 2 the broken line is what you am going to aim for
hey you liked my alien walker check out my(almost) new walker it is a mech with lots of guns link here http://www.algodoo.com/algobox/details.php?id=49828 ENOY
want to learn some more scripting ?? if you have (or not have) a headset and a skype account I can teach you it both for algodoo and phun my skype name is casper418161 if you don't have skype send me a mail and I will find a other way to teach you it 300istilmig@gmail.com
want to learn some more scripting ?? if you have (or not have) a headset and a skype account I can teach you it both for algodoo and phun my skype name is casper418161 if you don't have skype send me a mail and I will find a other way to teach you it 300istilmig@gmail.com
it is a bit weak but nice idea although it is simple to make lasers making everything they hit change density/air-friction/loosing waight per second or so and it is less lagging but I will also work on a shield but more like a pile of stone is spawned around something (the middle ones wont collide stuff (except the outer ones ))
have you considered making it more accurate (easier to aim with) by shooting a shoot with a tracer on and then making the laser so it same curving and so? else than that9