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Sonar treasure hunting

screenshot of the scene

Author: Kilinich

Group: Default

Filesize: 0.55 MB

Date added: 2010-12-23

Rating: 8.7

Downloads: 14680

Views: 2422

Comments: 16

Ratings: 24

Times favored: 2

Made with: Algodoo before v1.8.5


Scene tag

Controls: Arrows (left-right: ship; up-down: anchor)

Main features is very fast 800+ pixels display and collision-based sonar.
Display spawn on sim start so it will lag once in the beginning.

Goal is to find and pick up all 3 treasure chest. :y
After you get chest you can select it and just delete to start search next one.

Here it is an example how to pick up first one:

upd: Code posted into thyme forum topic … mp;start=0

p.s. due to bug in algodoo (1.8.5 atm) scene cannot be saved after sim started.
Last edited at 2011/12/30 12:25:52 by Kilinich
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Genius :o

Lol, deleting treasures:P
Last edited at 2010/12/23 18:16:39 by Cristianol
yeah why delete it then it would be waste of time getting it up and nice:lol: HUGE10
Great scene again:tup:
your creations just boggle my mind as always 10 _o_
Last edited at 2010/12/23 20:16:52 by Gent
longest spawning script. ever.
2 RA2lover: Actually, scripts is pretty short. But if you try to display script window of "parent" laser it will take a few minutes and probably failed to display.
upd: I've post code into thyme forum.
Last edited at 2010/12/23 21:03:15 by Kilinich
No moving propeller, looks a bit strange. :P

Apart from that, a very fun minigame. Nice!! 8|
Of all things i was amazed at the hooks, surprisingly efficient system. :tup:
As always, unimaginably epic _o_
will load but... doesnt show anything :grr: :grr: :cry: :grr: :grr:
2jake282: get last version of algodoo.
:*) :*) :*) :*) :tup: :*) :o
RA2lover the longest spawning script is as far as I know made by raydeg/rideg in his nuke :tup:
Awesome :D :D :D :D
Wow, to be proud one.
You did a nice job here!