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sry
UPDATED!!!
im doing that right nao
phh, (E)=>{{e.other.color==e.this.color}?{e.other.collideSet=(something not the floor):{}} nothing THAT good
:s :s :s :s :huh: :huh: :coolgrin: you should make the lower part of the green overlap the blue!
crypto-136 no duh sherlock, its aweome, that is its only purpose
TC, one portal is blue, and one is orange, it doesnt matter which one you enter or exit, it goes both ways, also, if one of the portals is turned, or if the angle of the ball is different to the portal, then the angle of it coming out must be relative to the other portal, and that is what most of the Kilinich's coding is all about
Last edited at 2011/04/23 18:54:39 by FuzzyLogicBrain
no, thats not how you do it, heres how it works
card 1 unlocks door 1.
card 2 unlocks doors 2, 1.
card 3 unlocks doors 3, 2, 1.
card 4 unlocks doors 4, 3, 2, 1.
card 5 unlocks doors 5, 4, 3, 2, 1.
card 6 unlocks doors 6, 5, 4, 3, 2, 1.
card 7 unlocks doors 7, 6, 5, 4, 3, 2, 1.
think of it like you are in a top secret military facillity, and youve got clearence code 4, you can only get as high as level 4, not 5, not 6 or 7, but if you had 7, then thats like an all access card.
Last edited at 2011/04/24 15:14:22 by FuzzyLogicBrain
you arent my subscriber by anychance?
Last edited at 2011/04/24 17:22:49 by FuzzyLogicBrain
its hard to controll, you gotta go face fist to go forward)|(
i, look, forward to it?:s be careful though, you might mess it up if youre not carefull, it has a delicate, and i mean, DELICATE, ballance. if you add anything, i suggest you try to make its density 0.01. and make the air friction for that object as low as possible.
Last edited at 2011/04/25 16:54:42 by FuzzyLogicBrain
OOOPS! i killed the win block! 10/10
you just gotta bottle it up!
:cry: :cry: :cry: how does the green one work:s :cry: :cry:
yours shake more
http://www.algodoo.com/algobox/details.php?id=54310
Last edited at 2011/04/30 18:35:16 by FuzzyLogicBrain
What, is, IT!?
tillbaka till dig!
back at you!
@l33t super mee: try re-downloading it then
0_0 whoooaaa!
@TC42 XD blender for the next millenium! (i dont suppose you know who yello the artist is?)
try it now. its updated. dont be sarcastic. plz rate!
no, its cute enough, you wont see this flying around in real life. so YOU lose. besides, if you cant up its cute, dont make threats, even if they are weak as that one was!
Last edited at 2011/05/09 11:33:04 by FuzzyLogicBrain
Yours is a lot more organized, and pretty. 10/10
Last edited at 2011/05/09 21:52:07 by FuzzyLogicBrain
Look down
Last edited at 2011/05/27 09:55:09 by FuzzyLogicBrain
whats the bounce engine? BTW, glad to see you uploading stuff again.:) but im glad im not the one who has to clean up :angel:
Last edited at 2011/05/27 09:55:17 by FuzzyLogicBrain
how the **** did you get the backround to move
>>rangycrow you figured it out by yourself, thats something to be proud of.
BTW can i haz img?
Last edited at 2011/05/30 16:51:12 by FuzzyLogicBrain
dude, in the material velocity one, i just figured out how to get rid of that wobble whe the mouse goes too close to the laser where it hits,
(e)=>{e.geom.materialVelocity = +(2 * (e.normal(1) * (app.mousepos(0) - e.pos(0)) - e.normal(0) * (app.mousepos(1) - e.pos(1))) / (((app.mousepos(0) - e.pos(0)) ^ 2 + (app.mousepos(1) - e.pos(1)) ^ 2) ^ 0.5))}
instead of
(e)=>{e.geom.material velocity = -(2 * (e.normal(1) * (app.mousepos(0) - e.pos(0)) - e.normal(0) * (app.mousepos(1) - e.pos(1))) / (((app.mousepos(0) - e.pos(0)) ^ 2 + (app.mousepos(1) - e.pos(1)) ^ 2) ^ 0.5))}
Last edited at 2011/05/30 19:32:13 by FuzzyLogicBrain
now do propulsion gel!
:s huh? Wish I knew c.
Last edited at 2011/07/05 00:10:01 by FuzzyLogicBrain
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