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I'VE ALWAYS WONDERED WHERE THE HELL THAT EXPLODING HEAD CAME FROM.

I keep on seeing .gifs of it.
That is brilliant!

Normally I'm against scripting in general but the simplicity and effectiveness of this is amazing.
Why were you banned?
I didn't know that Phun couldn't run Algodoo scenes, I just thought there were some differences in springs... Bugger
Looking over his past scenes, I can see that he consistently takes peoples creations without giving credit, even after being told.

I'm going to rate every one of his scenes 1/10, and I encourage everyone else to do the same.
This is really interesting. I looked it up on wikipedia, and you seem to have done it perfectly!

I really like all your scenes, by the way.
Stop spamming Algobox with your scenes, actually work on them for awhile.
That's really awesome! Simple and kickass. Would make a good ammo counter on a cannon.
-Instructions would be helpful, I had to look at all the motors myself.
-Many of the parts do not line up properly. It still works, but the whole thing could be alot tighter.
-The simulated hydraulics were cool, but kindof unnecessary.

On the up side: :D

The gripping mechanism was really cool! I'm going to steal the concept for a project.
I like them. They look pleasingly smooth and organic.

Would these work better than normal gears?
Bouncing rectangles. How very creative of you.

1/10.
Quite entertaining, couple of suggestions though.

-Move the sign to a corner, or make it transparent.
-Stop the camera following the ball

Other than those, 8/10!
It's just a skin with very simple suspension.

3/10
Yeah, and it sucked.
Most of it is fairly average, could've been streamlined a lot more. Unnecessary polygons and whatnot.

Nothing much interesting happens. The balls just take convoluted paths from the top to the bottom. There's no interesting movement.

However, I absolutely loved those little bus things!

6/10
Last edited at 2011/06/09 16:17:50 by Hellaboy
I would suggest working on something a little more complicated than a bunch of water particles in a sack.
Hey, that's cool! I quite like how the engine works.

I won't rate, since this seems to be more of a proof-of-concept then an actual scene.

@PooPingDung
It says MANUAL. This implies that you have to MANUALLY control it. Drag the controls around.
Last edited at 2011/06/09 16:25:40 by Hellaboy
Like a car, or a gun, or a machine.
Are you planning on posting this in the forums?
That is where contests go, yes.
STORY TIME!

There's actually a recorded event of someone being shot with a cig.

A bunch of Americans were very, very drunk and decided it would be funny to shoot a cigarette at their friend. They got an old blackpowder rifle and put a cigarette in it. They shot their friend, and the cigarette penetrated his ribcage and lodged in his lungs.

Smoking kills, kids.
Interesting mechanism, I don't think I've seen it before.

However, it's very poorly made.
This is one of the most stupid, pointless scenes I've ever seen.

1/10, only because there is no option for a 0.
It's generally bad practise to upload a scene that has already been running.

Also, there are only 2 (uneven) connecting rods between the motor and the gear, and the gear and the wheel. Using the paint tool thing and using the co-ordinate system, it's easy to make driveshafts and such. Making the rods evenly distributed will look better and give a more even force.

That being said though, very nice motor! Runs fast and stably. I think I might steal it. :)
I increased the sim speed to x10 and made it run at over 600 rad/s. Woah.

I really like this thing, fast and stable.
Far, far too easy. You should've copied it off a random maze generator. Also, mark out where the destination is, don't just use a killer.
Out of interest, why don't you use a collision engine?
I posted a scene response (hopefully) showing how it works.
If you're going to make a maze, use a random maze generator and copy that.
Go for a collision engine! I posted a scene as a response to one of yours demonstrating the concept.
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