SCREENO: the borders are on because you opened it in phun,this is made in algodoo.WHY DO YOU GET ANGRY BECAUSE OF SOME BORDERS?Do you see any borders in the screenshot?
Didn't actually tested it on phun and phun doesn't work well with springs made in algodoo(as far as I know) and since this scene contains around 30 springs I assumed it won't work.Oh well,less work for me .I don't actually know why I explained this...
I'm glad you guys like it. I have a bunch of older,unreleased scenes that I'm thinking of finishing and uploading and a couple of new projects.Here's what I've got :
-a crashable dacia 1300
-a remake of my p51 scene
-a star wars jedi walker that fights a bunch of droids (WIP)
-a battle scene from braveheart where you control William Wallace(almost done)
-and my favourite and the most complete and possibly my best work ever.................Batman The Algodoo Game
Seriously it's awesome you jump,you glide,you drive the batmobile,you throw batarangs at enemies to disarm them,you climb buildigs(with or without the grappling hook) and you punch baddies in the face and I think it looks awesome
Yeah,the tachometer is a bit jumpy and for my first one it's ok but I should have done something about the gear shit,sorry.
2Banjerboef: It's a simple script in the texture matrix, I've used it before,in fact the it's pretty much the same scenery I used in "motocross extreme"