I solved that problem just making barrel a little longer and bullet more heavy (accuracy, i mean). But it actually increases recoil and reduces speed of bullet but it can be fixed by making bullet springs more harder. I suppouse that ejecting can be solved by increasing mass of that round things on bolt. But do not overweight! It causes that you can't actually reload this stuff. There's more ways to solve that problems. Well, i maked the whole thing just to test different parts of guns in my saved projects and it works (Title "test" make sense, i guess.). Thank you anyway.
Thanks for helping. I'll do my best about it.
By the way. Do you have any skype accounts or anything like this. I think you're probably the best "weapon" desinger here.
Okay then.
It's not because the design itself. It's about some kind of theory. I actually don't know how this algodoo engine works. Thanks for help again.
Of coures, there's my skype: notarget137 (obviously, duh?)
As some people said - it's going to be very useful to have some kind of tag system. But i think that subscribing some tags and authors is going to be very useful in that way. Just thoughts...
Holy cow, it's getting so complicated already... Fixed out-of-battery firing adding additional disconnector that will release the hammer only when the round is chambered. Improved safety a little. Now you can operate with the trigger but it will not fire.
Great job. But there's something i've got to complain about.
Since the magazine is empty there's some empty casings in the loading chamber. It works great, but it would be a nice thing if you could remove the empty shell without operating with the bolt itself.
Well, in theory it is unbeatable. But through some issues like bumping flippers it can be beaten at some point. Just because the flippers are not oriented particular way.
Last edited at 2016/02/18 19:34:49 by Notarget1337
Actually, it partially is a PM trigger mechanism. I've tried to make one of that kind in Algodoo from blueprints trying to understand the action of it. Anyway, thanks for the help. Gonna make some skins for it very soon.
Thanks for your reply. It really would be nice, though I've tried to make an AKSU skin for it but, of course, your AKM skin is fantastic! (I also thought of an AK-103 skin at first, just because I think it looks way cooler with a AK-74 style muzzlebrake)
@Xray
I can only agree on this. But another problem is that you can not really make a .22 diameter bullet in algodoo just because grid would not allow you and the physics don't work as they expected in this scale so you must compensate in size or in density. And at this point it's a big compromise.
@The Linkage
I can understand why this is not a problem, but the thing is sometimes it is.
For example, barrel length should be the size of a complete path of the bolt traveling through upper receiver. And the delay between hammer striking the primer and bullet leaving the barrel is really big. And e t. c. You may not consider that a problem but I sometimes do.