Thecareditior - All of the scene geometries are on Layer-1 (the scene defaults to Layer-0, that's why you cannot move anything with Algodoo tools). To access the magnet script, you must select Layer-1 by right-clicking on the background, and then select Layer-1 by clicking on the word "Layer 1". The word will change color from white to red when it is selected. Then you can edit the scene and/or look at script.
bugsbunny - I don't know why it doesn't work for you. It may be the type of computer you have? Make sure Algodoo is running, then press the S key. The "Game Over" and the instructions text should disappear, and then you should be able to move the magnet with the arrow keys.
s_noonan - The magnet was rated for intermittent use only. It will overheat and fail if energized for more than 5 minutes (300 seconds).
Very clever! The cam profile looks counter-intuitive that it would produce the resulting wave shape. But the proof of the pudding is in the eating, so they say.
I think the directors are not working correctly. They seem to "open" and "close", rather than direct the exhaust up or down. If you click on the "Reverse" checkbox in the upper axle, then the directors move correctly (I think). Am I right?
Contrary to popular belief, there IS gravity in space. It just has a lot less effect on things the farther away you get from large celestial bodies such as planets, stars, and asteroids.
I believe that you would be able to play Tennis in space, but of course the rules would have to be different from playing Tennis here on Earth. For one, there would be no ground for the ball to bounce off of, so the players would need to hit the ball from racket to racket (as depicted in my scene). Also, the players could theoretically be many kilometers away from each other, because there would be no effect of slowing the velocity of the ball as a result of no air resistance. I imagine that the ball might be a little larger than it is here on Earth as a result of the pressure differential.
Can you imagine how difficult the job of "ball chaser" would be in space?!
Good idea for a scene, but I think it could be improved with a few suggestions;
1. Some people might look at this and wonder what is going on here. At the very least it should have a basic explanation of what the scene is demonstrating, and also some basic instructions how to use the scene. It's not obvious to someone who doesn't have a clue what a strobe light is.
2. You and I both know that a strobe light made with Algodoo is very speed-limited. It would be a good idea to explain the limitation.
3. Many strobe lights (like the real one that I happen to own) can be operated in two modes: Triggered and Free-Running. It would be nice if this scene were able to demonstrate both modes of operation. The trigger signal could be from a laser shining on a rotating circle with a small square on its edge that interrupts the laser once during each rotation, which triggers the strobe. Add a switch to select Triggered or Free Running.
BTW - Don't worry about people judging you. Any nasty comments will be deleted, and if they persist, then the user will be warned (by me). If they continue being nasty, they will be banned from this website. We Admins want to keep this a fun and educational place for people to show off their Algodoo creations.
This works pretty well, but if you reduce the "restitution" of the rails that hit each other to zero, then the switch won't bounce like it does now. Just a suggestion....
Nicely done. The tape reels even warble a little just like they do in a real cassette! The only thing that's not quite like real life is, the diameters of the tape coils do not change even after running for 15 minutes. I realize that it would be difficult to do that, but it sure would add some realism to the scene if you were able to do that! If you do decide to do that, then it would be great if you could also add fast forward and rewind functions!
Update: I worked on my own version of a cassette tape which I will soon upload.
Nice scene, but it has a flaw. When the items start to heat and turn red, they do not cool down when the laser beam is removed or reduced in intensity. If you can fix that, then it would be more realistic.
s_noonan - I had a feeling you were going to pick apart my inaccurate delta diameters and reel speeds. As I mentioned in the description, I was not concerned with accuracy when I made it. I just wanted to make a cassette that was "visually believable". Please be my guest if you would like to improve it or embellish it.
Hi wild bill -- Awesome scene, as always! Yes, the smoke does stop working after a few seconds. Except for that minor glitch, it's a really nice scene!
EDIT - The smoke works correctly now. Occasionally, the pilot's right arm, which operates the Collective, pops out of joint (the poor guy must be in terrible pain). But it's still a nice detail that the operator actually moves the Cyclic and Collective, just like in a real Helicopter. Nice work!
Yes. According to the Collins English Dictionary: "Definitions. adjective. (of an engine) capable of being throttled or being controlled by a throttle."