I am one of those people who let others use my stuff with credit (unless otherwise specified -- some of my stuff is completely public domain) but it's important to note that not everyone is like that.
I once saw a user (whos name will be redacted for privacy) who made a scene and in the description said that others cannot use it, even with credit -- and that's completely okay. It's important to respect these boundaries.
You may have confused this scene with another -- I haven't put any NumberBlocks in this scene (I'm not even entirely sure what NumberBlocks is... I know it's a TV show but that's about it)
QUOTE: BUT, even with a statement like that there still could be an issue if YOU copied someone else's work without permission and then another person copied the thing that you copied! That actually happens a lot here on Algobox!
I try not to use other's work in my scenes -- and in the rare cases I do, I ask for permission first.
One thing I'm curious about (although I'm not sure how it would be done or if it would be doable at all) is attractive objects having attraction but not collision -- that way objects could fly around in the tornadic vortex having a good old time.
A kilogram of steel and a kilogram of feathers are both a kilogram -- so they weigh the same.
The reason feathers fall slowly is because of air resistance. One of the astronauts who went to the moon actually did an experiment -- there is no air on the moon (and thus no air resistance). They dropped a hammer and a feather at the same time, and they both fell at the same speed!
The low density of the feather coupled with its relatively high surface area gives it a lot of drag, significantly slowing its terminal velocity.
Very well done!
Unfortunately I've yet to achieve a total lack of scene.mys in my computer scenes -- although I guess it wouldn't be *too* bad to just hook a hinge or a spring to the screen.
QUOTE: by creating an engine would these drive force in a fixed way or like you said, as a thruster
It would act more like a thruster -- it generates force based on the angle of the engine.
Maybe I will try making a rocket out of this! It could be fun.