@Xray I don't know why it wasn't working for you(probably because you don't know HOW to use it), but for your swcond question, PBv1 is well... The thing used to generate primes, and "Algomatic Computer Systems" is well... You know the "PowerPC "Display" 1" I created sometime ago, and it's brand("PowerAura") ? Well, I just renamed that brand. Hope this helps!
@UnityDogGaming04 Yes it doesn't, but I may upgrade this to use double dabble. Also, The Binary to Decimal script uses the "0b" functio(e.g. Putting in 0b0101 will result in 5)n. And, the Decimal to Binary script uses a algorithm that:
1. Divides the number by 2 ^ n (and puts it in a list) until the answer is 0.
2. Then, calculates the modulous of each of the results.
3. Reverses the order and puts all the results in a string.
So, here's ANOTHER part that I left out. Yes, the primes do get printed to the console, but press the "RESET" button and you get to see the primes(However, only the newest print sent to the console shows on that area)
After it finishes, press the "STOP" button to see the results. After that, press the reset button twice to get it working.
If it still doesn't work, please comment on this scene! Hope this helps!(adding this to the description in a sec)
This seems really nice. It seems like you:
1. Did a bunch of things
2. Found a way to reverse the motion
That first step should've been the hard part, right?
@Little I noticed something in your code while looking around in the CPU. It seems like there is an expression called "Split()". It seems like it'd work just like string.split(). So, (if it works), why didn't you add it to the AHOX Basic Manual?
I also created a program showing an example of split():
10 print "Type in a word and I, the program, will say it's first word!"
20 input b ">_"
30 let a = split(b, " ")
40 let res = a(0)
50 print "The first word is '"res"'."
60 stop
I'm wondering if you could make something for AHOX Basic...
Also I commented on here because the latest comment is newer than on your latest scene, And because you(Harraf) commented last.
Yea I'm gonna rate this
Gameplay: 8.5/10
Design: 5.5/10
T i m e r: 9.5/10(Use sim.time*100 rather than that ok)
Overall: 23.5/30 Very nice
Controls: 3/10
P.S. Seems like I made a mistake... If you play it, then at a certain point it will IMMEDIATELY cause an error when there is no reason for it to cause one. Fixing!