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Flexobotgamer -- "Greenio from among us" was banned from Algobox for telling people to stop using emoji's in scene descriptions and for other Rules violations. Your scene works just fine and it does not crash, so please don't worry about what he told you.

Thanks,

Xray, Algodoo Admin
You're welcome! Thanks for playing it!
Increase "Restitution" value of objects that collide with each other. But don't make the value too big or the objects will bounce at infinite velocity and forever end up in the Twilight Zone.
Last edited at 2024/06/05 15:40:37 by Xray
You're welcome! :tup:
Thanks, Algodooper!
OY! )|(
@MACHINIX -- I don't know what you did but your scene seems to be in some sort of unstable and erratic condition. Before you can render any kind of plot, or before you will be able to run a normal scene, you would first need to start over without doing whatever you did to screw up the entire Algodoo world.

Sorry, but that's the best advice that I can give you at this time.
Fastest box on Algodoo?:s You know that how? Did you actually check the more than 188 thousand scenes in the Algodoo archives to confirm your claim? HHmmmm? :o
So, what did you do to make that happen? Do you remember? :s
The glitching bug (as you call it) isn't really a bug. It was caused by something that YOU did. In each of the four planes (2 horizontal and 2 vertical) you added a line of script which forces the "pos" to continuously move in a direction which makes the central "window" portion of the scene grow smaller and smaller. At a critical point when the four planes crash into each other, Algodoo glitches making the entire scene go blank. This is an example of the script: pos = pos + [-0.01, 0] If you remove that line of script from each of the planes, then you will no longer be bothered by that weird behavior.

Now, please stop finding weird ways to make Algodoo crash or become unstable, and instead, make some scenes that others might actually enjoy playing! :tup:
Last edited at 2021/08/30 01:21:37 by Xray
I didn't think so. lol
No, not new.
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By the way, it's actually a feature of Algobox (which is the scene sharing portion of the Algodoo website). It has nothing to do with the Algodoo app that runs on your computer.
Last edited at 2021/08/30 17:56:30 by Xray
I'm bored so I decided to leave this comment.
Yes, you can click it in pause but you will not win the BIG SURPRISE that way. :angel:
Last edited at 2021/08/31 19:15:30 by Xray
bruh yeah!
Huh? :s
Rainerlos -- What browser do you use to look at and download scenes?
UnityDogGaming04 -- Using Chrome for subscribing and rating, and using the Algodoo embedded browser for posting scenes is a great idea. Maybe others can try that method, especially if they are having problems.


The Linkage -- I'm quite sure that Algoryx will not be making any maintenance edits to Algodoo.exe, but maybe one day they will surprise us all!
Wow, that must have been very challenging to modify the exe file! But without the source code, include files, and the proper compiler, I suppose you do whatever you have to do to make it work!

Yes, I'm sure Algoryx would frown on anyone distributing such modified files.

I use Firefox for all activity on Algobox, and even if Algobox were closed down for any reason, I could of course just browse over to some other "Algobox-like" website to continue uploading and downloading scenes. I just wouldn't have the same kind of Admin tools that I have now, of course (unless I developed my own Algobox website). ;)
How to shoot the gun? :s You give no instructions.
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OOPS, never mind! I figured out how to shoot it by pressing the ENTER key.
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Just a suggestion for future scenes you make, other people appreciate it when the maker of a scene shows instructions or at least lists the control keys that are required to operate the scene.


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Nice job on the gun! :tup:
Last edited at 2021/09/03 00:36:25 by Xray
s_noonan -- What is the premise or the point of this scene?
Last edited at 2021/09/03 02:19:19 by Xray
Okay, now I get it! :tup:
You're joking, right?
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Well, Okay, I'll assume that you're not joking. The Subscribe button is there for you to subscribe to the scene that the button is attached to. When you are subscribed to a scene, you will be notified whenever the scene gets updated by the person who posted it, AND you will be notified when anyone leaves a comment. If you later decide that you no longer want any notifications, you can click that button again (it will say "Unsubscribe") and you will no longer receive notifications for that particular scene. The way you get notifications is described in this scene "Why Subscribe?" shown above.

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By the way, YOU MUST BE LOGGED INTO YOUR ACCOUNT to use any of the Algobox features. If you do not see the word "Subscribe" in the scene information box, then it's most likely because you are not logged in.
Last edited at 2021/09/04 21:02:30 by Xray
I'm glad you all like it! :)
Interesting. I'll play around with that.
Last edited at 2021/09/03 21:25:31 by Xray
Not bad!
There are a few other versions of this game in the archive such as this one: Connect Four Wrap-Around
Last edited at 2021/09/04 06:13:12 by Xray
Great!
vel is how fast the entire geometry moves (x and y) through Algodoo space. Material velocity is how fast the outside edge of the geometry moves and in which direction in relation to the body of the geometry.
Last edited at 2021/09/05 03:35:38 by Xray
Both. For example, if I click on your user name, I can then subscribe to YOU. If I click on one of your scenes, then I would subscribe to just that particular scene. If you subscribe to the person, then you will get notified whenever that person posts a new scene. You, of course must be logged in in order to subscribe to either a person or a scene.
Superman better stay away from this scene! :o
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