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Way COOL glad to see you back in full form:tup: :tup: :tup:
It will take some practice to get good at this LOL
Very cool, simple and effective transmission :tup: :tup: _o_
Nice car, why crash it?
Please put the controls in the scene:tup:
Very cool scene :tup: :tup:
The wheels start going crazy just as I'm about to catch up with the truck :cry:
I have tried changing the wheel axles to legacy mode 0 but that messes
them up :bonk:
A fix for this and some instruments would be extra cool ;)
10/10
Nice addition with the shift indicator :tup: :tup: :tup:
I almost ramped over the truck :lol:
This is fun, don't know why you havn't gotten more comments:s
If you can fix the wheel issue it will be realy BAD ASS
Last edited at 2013/10/11 00:39:42 by Gent
Very cool :tup: :tup:
I may have to tweak this ;)
I think there is more power and speed to be had here
10/10
your original has a 20 tooth and a 30 tooth
I rebuilt it with an 8 and 12 tooth cgears but its not turning smoothly
so I don't have something quite right
PS you have to scale the inner gear somewhat smaller to work free in this
type of setup;)
I had the gears working smooth:)
before I put it all together:bonk:
I will upload what I have after work if you want?
hey I did some research and the 1.5 to 1 ratio is correct ;)
on my version the redone "ignitor" hinge runs backwards and I'll be damnd
if I know why :bonk:
I fixed it ;)
You make some very nice cars :tup:
But the wheels still go crazy at high speed :s
Thanks Bill, I still hang out here :lol:

Thanks lethalsquril, looking forward to your new version ;)
Precision is key to get an engine to run good here and in the real world :lol:
Try and avoid colliding polygons wherever possible!!!!!!!
Thanks Linkage;) Cgears are awesome, but in a setup like this they have to be perfect and then we are fighting with everything stretching due to centrifical forces which realy sux ass :bonk: :bonk: :bonk:
The stretch causes bind in the gears :cry:
Literaly everything I want to do with algodoo involves high speed and high power so I'm just hanging out and trying to learn and help where I can:bonk:
AWESOME:tup: :tup: :tup: now I get to work on this:lol:
You need to move the whole ignition and gun thing up a bunch similar to my version of squirl's engine but it will prolly over rev :lol:
You are missing a bunch of the available power stroke;)
Last edited at 2013/10/16 01:47:50 by Gent
I think I will try building a 3 rotor in a more realistic scale from scratch
Wish me luck :lol:
100 RAD/s target ;)
PS on measuring power,
to find horse power create a brake on the engine that limits
it to whatever speed you want to test and then convert the
N/M value to foot pounds, multiply that by the RAD/s converted to RPM and divide by 5252 = HP
HP= tourque in foot lb x RPM / 5252
Last edited at 2013/10/16 23:27:51 by Gent
Awesome update looks very nice :tup: :tup:
VERY nice :tup: :tup:
I'm still working on mine :bonk:
Its gonna be hard to make it look as good as this or Linkage's
SUPER COOL I may have to use this in my 3 rotor_o_
My scripting is pretty lame :blush: was going to use
mechanical means to do the same thing
Thanks for showing me the error of my ways in the hinge stretch thing:bonk:
Last edited at 2013/10/19 19:52:36 by Gent
Very helpful THANKS :tup: :tup:
The first one works quite well:tup:
Not easy to make for us nonscript gurus :bonk:
This is cool but if you scale the inner gear somewhat smaller it dos the same thing and you retain the circle collision vs the totally messed up polygon
collision crap :lol:
You are right and this design runs very smooth
Now if you could make a gear generator similar to
Kilinich's for this type that would be awesome_o_
PS I'm still working on my 3 rotor wankel:bonk:
minimum # of teeth in the gears seems to be the key
going to take a complete rebuild at this point:bonk: :bonk:
just looked at the updated scene YOU are a GENIOUS_o_ _o_ _o_
:blush: :blush: :blush:
Cool I'm still having trouble getting my 3 rotor to work like I want but havn't given up lol
cool game but the precision is a bit much for the blinky controls
Last edited at 2013/10/29 00:13:40 by Gent
Cool
I was lazy :lol:
Check this out:
http://www.algodoo.com/algobox/details.php?id=66658
Very fast and insanely powerfull ;)
deleted
Last edited at 2013/11/04 13:11:50 by Gent
That scene is almost a year old :lol:
Good work ;) keep it up :tup:
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