hey SirNoobAlot, I put a couple of my new unreleased intersections on your track, and uploaded it here: http://www.algodoo.com/algobox/details.php?id=65192, lemmie know what you think
one thing I noticed is that the game count a ball twice, so instead of going from 2 to 3, it will go from 2 to 3 to 4 quickly without actually playing 3 (it happened to me twice within 15 rounds)
you'll lose a quite a lot of energy in the kickout when the foot goes down, if you can eliminate that, the movement will be a lot smoother, and travel faster
that is really awesome, MrGlinzz, the keyboard control is a great improvement, and the tracers on the trail make it easy to visualize movement when there are no other references. this is a definite plus!
it works based on the speed of the material, which is directly related to the energy provided by the hammer on the left and the mass of the object. if the energy provided by the hammer is constant then the speed of the item after it has been hit is inversely related to it's mass
Xray excellent! ... now, if you could fix the undo function in Real Life, that would be awesome. it hasn't been working for me since as long as I can remember