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I cheated, but I figured it out. Took forever though.
The instructions are wrong. It's q to move, and a to change block.
Brilliant, huh? I dunno about brilliant. In my opinion, it's too complicated, but still pretty cool. 8/10
I did. Didn't fry my computer.
37.36 on my first try :) . Great scene, looks absolutely stunning.
Thank you.
I investigated, and the controls are S for the thruster, and up and down for the elevator thing.

Nice plane, except that there are no instructions, and when you let go of S it slows down really quickly. 8/10 :tup:
Couldn't load more than two shells without them coming out the bottom of the magazine. I put a single shell in, tried to cycle the action, but when I pulled it back the shell flew out of the back. Doesn't work, and also looks kinda rough.
The suspension seems a bit stiff, and the cannon fires on its own a lot, but other than that it's great!

8/10:tup:
I broke it somehow. I dunno how. It does work, but sometimes it doesn't fire the ball, it just drops it. 7/10 :tup:
I like it! Works well, considering it's something you threw together quickly. Also, thanks for using my film. I was wondering when somebody would.
Nice. I hate that meme, but love this scene. 10/10
40.89 seconds. Nice game. I like the soft body's face :lol: .
Doesn't have +inf inertia multiplier anymore. I think it's bettter without it, thanks for suggesting it.
Nice shotgun :tup: . I like how the barrel slides forwards and backwards. I wouldn't know what it could be for, though. I guess it helps make a tighter seal? It looks cool, whatever it's supposed to do.

And I like the look of the nuts and threads. They look crazy realistic.

I did have a few problems loading and firing it, like when I got it fully loaded and pulled the trigger, it wouldn't fire, but after I jiggled the bolt a few times it worked fine for a few shots, and then it would screw up again.

Overall, it's a really cool and good looking shotgun that works fairly well, especially for phun where there's no grid and it's difficult to make tight fitting things, but does screw up sometimes. 9/10 :P
Last edited at 2012/03/05 23:59:40 by FruitMonger
@MrLucasManSwe

Report him, and ask others to report him. He's not going to stop no matter how many times you ask.
Wow. I love it. I agree with Benji, it would be so sweet if you made a game with this.

10/10
Works pretty well. Better than most of my guns.
I like it. Not too difficult, but it was fun. 8/10 :tup:
Fired properly once, the other two times the bullet skipped past the killer in the barrel. Of course, I'm using algodoo 2.0.0, so that might be why it didn't work so well.
Works how it's supposed to, no problems with the explosion triggering. I suggest you make the shrapnel go away over time. I have a simple code you can put into the circle spawning script:

;controlleracc := sim.time + X; density := {controlleracc<sim.time?{0}:{Y}}

Place that into your spawning script, change X to be how long you want the shrapnel to last (goes by seconds), and change Y to whatever you want your shrapnel density to be.

Hope this helps with your grenade:).
Last edited at 2012/03/16 15:20:46 by FruitMonger
Go to the forums, click on official anouncments, click on algodoo 2.0.2 Beta and it should be right there for downloading.
Maybe put a leonidas face on the ragdoll on the left? Might make it better.
Pretty neat. Would be better if it was arrow key controlled, but still pretty good. And maybe make an actual scene description.
Thank you very much!
How does it work, you ask? Invisible lasers on the left of the trampoline :) . Nice trampoline by the way.
Never got my soda. What a rip off.
Oh my god..... I hooked his chin with the monkey wrench, and tore his head off. Then I hooked his chest and ripped him in half. Pretty horrific stuff.....

10/10, man.....:blink:
Ugh.....Just uses geometry controller, doesn't actually have any propulsion or targeting system or anything <_< . The tower explodes on its own, too. Not a very good scene.

The launcher and rocket look kinda neat, but those are the only good things.
Works well, but I have a few suggestions for you.

First, make it so the magazine stays in just by pushing it up into the gun. Much more convenient that having to press r every time you load a new magazine.

Second, make the bullets longer. The bullets spin when you fire them, which is not realistic, and in real life it would be insanely inaccurate.

Third, maybe make the trigger faster, if you can. I know how difficult it can be to get a trigger to work quickly, but this one is VERY slow.

Hopefully these suggestions help you out.

Overall, I'd give it a 7/10, because it does work, but it could work better.
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