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Ring Spawner

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screenshot of the scene

Author: lololoer

Group: Default

Filesize: 20.05 kB

Date added: 2013-12-26

Rating: 5.5

Downloads: 832

Views: 322

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo before v1.8.5

Tags:

Scene tag

Makes a ring with own sides and own sizes.
To edit the Ring click (when sim running) [+] & [-] buttons.
Then click [spawn] & zoom out.:tup:
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Impressive coding, all done in one object and without any scene.my variables. :tup: :tup:

P.S. Now that you mention it, I do see the three Scene.my. variables. I can also see that, if you chose to, you could eliminate those variables and insert _Sides, _In_Size, and _Out_Size in the text property. You would need to format the numbers to make them short. It is doable, but probably not worth the effort.
Last edited at 2013/12/26 18:52:25 by s_noonan
Thankyou! :tup: :tup:

Edit: Well there's actually 3 scene.my.variables but their unction is simply scenery.. , they are:
++Scene.My.Side (Geometry's number of sides(_Sides)).
++Scene.My.InSize (Geometry's inside size(_In_Size)).
++Scene.My.OutSize (Geometry's outside size(_Out_Size)).
Last edited at 2013/12/26 17:15:58 by lololoer
I agree with s_noonan. Your scripting is very impressive. The only thing that can be improved, in my opinion, are the controls for entering the numeric values. They are a little awkward to use. My suggestion would be to make them a little larger and cleaner. Maybe make the + and - buttons look like real buttons, etc. Also, as an added feature, you could allow users to select COLOR. Overall, you did a great job! :tup:

EDIT: I just saw s_noonan's "Text Mapping" tutorial. That should make entering the values a lot cleaner if you decide to do it that way. :)
Last edited at 2013/12/26 20:07:09 by Xray
Thankyou for suggestions, when i tested the scene, I saw the same problem but the button sizes were already typed, and i didnt change them to a bigger size for be claner, just because it was too later and i didn't have enough time for it.
About color it's a very good idea yours baybe in next spawning scene i will make a color chance module!

Thankyou :tup: