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Author: s_noonan

Group: Technical

Filesize: 48.63 kB

Date added: 2012-12-08

Rating: 6.1

Downloads: 888

Views: 446

Comments: 5

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

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See Gumby.

Start scene. Move mouse over any dim axle. Axle will become more visible. Adjust visible axle with up/down arrows. Axles are positioned at body joints and also on eyes, eyebows, mouth, and fingers.

Rev A: Removed extra "joint" from scene thumbnail.

Rev B: Updated to v2.1. Now uses math.vec.dist and math.atan2 functions. Code moved to postStep event.
Last edited at 2016/07/02 20:53:47 by s_noonan
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Very good level of scripting! Nice techdemo. :y
Thanks.
Where did you learn that mouseover trick? Is there a tutorial in the forum?
Q: Where did you learn that mouseover trick?
A: My idea.

Q: Is there a tutorial in the forum?
A: No.

Details:

Mouseover trick created thru necessity (How do you adjust 25 axles?), geometry (How far is the mouse from the axle?), and trial and error (How do I turn the axle motor on or off?). Axles can be used in other scenes providing the two functions listed in the description are entered in the console.
Last edited at 2012/12/14 23:33:42 by s_noonan
SWEET!_o_