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Velocity-Reading phunlet

Image:
screenshot of the scene

Author: TC42

Group: Default

Filesize: 6.13 kB

Date added: 2011-04-14

Rating: 5

Downloads: 299

Views: 852

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo Phunlet

Tags:
velocity,
reading,
phunlet,
speed,
measuring

Scene tag

A useful velocity phunlet. The velocity [X m/s, Y m/s] is stored in the "vel" property of the circle, and the speed (m/s) in the "speed" property. The circle has -inf inertia multiplier as it is not meant to be rotated (rotation would skew the velocity).

EDIT: You must run the sim for a little bit before you use the phunlet. The phunlet creates variables inside the circle, so the sim must be run to let it create those variables. If the variables are not created, the phunlet will not work.

Please report any bugs to me so that I can fix them right away.
Last edited at 2011/04/15 02:28:33 by TC42