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wind turbines (best one)

Image:
screenshot of the scene

Author: danielreynard

Group: Default

Filesize: 104.25 kB

Date added: 2016-03-09

Rating: 5.6

Downloads: 11689

Views: 880

Comments: 11

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
Can you make it

Scene tag

its breakable

take along to make it

explodeable

if u want to put in Youtube pls make credit (its really hard work)
80% dynamic and realistic for me but for you Its may different.

windmill is not atached to the ground
i mean without nail or axle

things missing
-skin/texture

Feature added:
-Yaw motor
-wings motor
-generator
-auto controller
-manual controller
-ladders
-anemometer
-sign lamp
-transformer room

enjoy
and this is moving with wind

brake key "enter"

Your mission is to keep wind turbine safe

tell me if there any problem.
dont use wind speed more than 40.0 m/s2 or something bad happen
Last edited at 2016/03/24 23:47:13 by danielreynard
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Yet it isnt hard work because there are no controls. Dissapointed.
Hey. Wind turbine not have control. Its automatic so iam not att_o_ _o_ ach control on that
now i change it to the game
and Also "with Control"
Now we have a talk! But 500m??? kkk
Have you enjoy
Not an actual wind turbine as it doesn't use wind lmao

you have to change the fins' airFrictionMult depending on angle and make it 10 or 0, then add wind on the air settings. otherwise you're using a motor to make it turn, cheap stuff...

So on every black box you should try:

airFrictionMult = {angle < 1.57 && angle > -1.57 ? 0 : 10}

So you put wind from the right to the left and get rid of the motor
thanks for the info.:D
thankyou for helping me
now fix with script
and motor is turn off
Good! It's okay like that but if you want it faster you can replace the 10 on the script with a 20 or 30. not more than that because the turbine will tip off and fall
yes. i have try it but.
just one problem
when the turbine crush
black box
flying like parachute
new feature added (sign Lamp)