Its not a glitch. If those lines are showing the force of attraction, then its an actual event known as Redshift where color can change if sufficient gravitational force is applied.
Try doing this with a much lower attraction and reduced ligt speed and you will see what I mean
Nice track.
It will look much better if you bring the Plane forward hiding the uneven surface.
And please put up the keys that control the motors in the scene.
It will make the scene much easier to understand
Kilinich, If I may answer this:
You will have 5 chemicals (fuel, Metal, Nitro, Nitrofuel and Highly combustible metal)
You have to decide the composition of the fuel you want for the car.
For instance you can mix 4 fuel circles, and two Nitro circles.
Now move them (the constituents) into the the Large circle on the left of the Conical flask.
And press 1. It will begin to mix the "ingredients". You are supposed to let them mix until they are exactly the same colour [hence exactly alike.] NOTE: To make sure that they are properly mixed, select any one of them Select Alike, if all are selected, it is prepared.
Now the scene has many tracks and onr test track(the one at the beginning. There are more track as we go higher.)
To make the car run, you will have to drop one of the mixed fuel you have made into the blue par above the car.
After it is dropped into the car, the car will begin to move depending upon the fuel used. Now you just have to wait and see if the fuel came out alright and was able to complete a track or not.
It didn't work properly for me. Some problem with the scene. After picking up the first per, it throws off the second one and thus creates an imbalance.
And if you are intent of following the rules of the original puzzle , This solution is breaking one of them. It places a larger peg upon a smaller one.
As for saying my scenes are a joke, they are not solutions to the original puzzle but solution to the contest made by TC42, and that scene is made for Those rules.
You can see the thread here and see why the scenes move all the pegs at once.
though I was working on a similar version (only for the first challenge, the traditional design), it broke most of the contests rules, and I didn't feel like putting so much of an effout in it.
But otherwise a good concept.
I haev not rated it yet. Try to improve the flaw because of which they get thrown away. Maybe after then I will rate 10/10.
http://www.algodoo.com/forum/viewtopic.php?f=15&t=3826
Strong defense.
Was almost able to sustain a weight of 9e+15 KGs.
Though it can easily be penetrated by any object (slow or fast) that has some attraction. (worked better from 1)
10/10