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And an extra reminder that you are free to use the cars whenever you want! Just add me in the credits! Also use the white car as it is the one that is properly made! Have fun!
The Blue Car*
expolyst thanks for the information but im trying to make it ithout scriptiing...
and the scripting on the box was just a failed attempt on coding
Xray oh whoops! thanks for pointing that out!
Xray yes i know that but if im going to add all that im going to literally confuse all the downloaders and plus im not going to spend like an hour messing around with all the parts
just tryin to make it as simple as possible
s_noonan ill check it out!
Cool_S Thanks for the suggestion! Ill implement a course shortly.
AndreyCars Np, oh and i forgot, ill just add credits for you
Almost 1000 views! Thank you guys!
SuperMasterLukeV8 ...
Well but i didnt use code..
OKAY fine, but then is mine the 2nd FASTEST?:)
WHAT 1243 DOWNLOADS/!?!!?!
Since i have adjusted the airfriction settings and high power thrusters, a normal type of crashable car would be hard to do. This is why I did spongify, to make things easier.
if you guys want it to lag less, remove water as there is a bit, helped me alot
may I have permission to use this suspension for a scene I am making?
The 1000 m/tick 'rocket' runs at 1000 ÷ (1/60) = 60,000 m/s.
Mine is 35,000,000 m/s using the plot.
Dividing them: 35,000,000 ÷ 60,000 ≈ 583.

So mine is about 583 times faster.
Good try, but you have to gain evidence that yours is indeed faster Xray before making a move!
yo xray see my posted comment on your 'fastest' thing
but this method is in a more realistic scenario since i'm measuring in m/s using the games literal measurement of speed
uhmm why is it at 2000 hertz and switching to 60 makes it laggy . btw this map is GIANT.