Hello there! I liked this game! it was not absurdly difficult, but still offered a little bit of a challenge. I'm actually a (wannabe) GameDev, and I wanted to make a few critics, first off, colors could be used better, for having the entire rainbow, there's only a very small amount of colors used, you don't want to use, like, 50 colors of course, but I think some blocks looked too similar, a good example of this is on the part where you go upwards, with alternating white and green blocks, I was convinced that the level was impossible, due to a death block blocking your way, until I realized that it was a clickable death block, I think that the clickable death blocks should be a darker or brighter shade of red then the normal death blocks, the small border around the clickable ones, in my opinion, just isn't enough, another case of the color problem is that activated grey platforms look too similar to deactivated white ones, once again, a darker shade of grey would probably fix this problem. My second critic is that the addition of the green right-click platforms kind of felt like it was just adding mechanics for the sake of adding mechanics, the green blocks should be different than the white blocks in some way other than you needing to right-click them instead of left-click them, maybe they are bouncy, or have more friction than a white block, or they act as an elevator, or they fall after some amount of time. The last and final critic I have is fairly minor, it should be clear that you hit 'R' to return to the platform, as opposed to putting it one the extras platform, maybe put it on the starting platform, or in the description. I am in no way trying to be rude, I just wanted to bring up I few issues I had and offer improvements. Overall, I had a fun time playing the game, and hope to see more.