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[DIFFICULT] Mouse Cursor Parkour

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Author: 42flowermaster

Group: Dare to be different

Filesize: 116.22 kB

Date added: 2023-11-10

Rating: 5.6

Downloads: 15207

Views: 1522

Comments: 36

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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~~~~~ SECTION ~~~~~
Sometimes, W/A/S/D and UP/LEFT/DOWN/RIGHT are not enough controls for a parkour obstacle course. This is why you have to use your LEFT MOUSE and RIGHT MOUSE buttons also! 32 stages of tricky parkour are ahead.

Originally called "Shadow Run"
Last edited at 2023/11/10 19:52:56 by 42flowermaster
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(Q) Was this easy or difficult?
(thumbnail will be edited)
The "Easy" section was.... well.... Easy. But from that point on, it was all "Crash and Burn" for me. I suck at parkour type video games. :lol:
Xray - Don't worry, at least you got past a difficulty this time :)
ez
so easy, i even speedruned it
total 1.8 minutes
I FINISHED IT!!!!!!
For me it was intermediate
VankaGaming - nice! that speedrun is much better than mine

Leaderboard - Congratulations for finishing it!
This is the best game ever! I finished it, it wasn't that hard. I analyzed the everything because I was wondering how materialName "LEFTCLICK" and "RIGHTCLICK" make the obstacle activate without any codes, and realized the codes are all in the player.
PizzaGuy22 - cool observation, I have been using custom cursor mechanic (small object instead of cursor) and materialname (to reduce poststep scripts, centralized scripts) to increase FPS
42flowermaster thanks for your reply! I will take note of everything you said
42flowermaster can i use your player polygon?
42flowermaster nevermind
i cant pass the 1 because the click dont works
for-me - strange. Are you on mobile by any chance? This script will not work on mobile.
PizzaGuy22 - A note, you can actually just copy the entire player and all mechanics you find interesting
The first stage of difficult stumped me, it seems impossible to get past
(response to comment) - the first stage of difficult is possible, so what specific part seemed impossible?
Really cool game, divine scripts and a hard challenge. I really enjoyed it: 5 stars!
42flowermaster - the part after the part where you have to alternate between left click and right click the only block you can wall jump on is a lava block, so when you try to wall jump you can't, and its too tall to jump up normally
to be more specific, i'm talking about level 24
Manduco_08 - Thanks for playing!

bibalniazi - You have to go to the other side of the white clicker block and then you click on it and wall hop that side
a
what other mechanics should there be?
This is one of the best games I have seen on Algodoo. I suggest making a teleporter to make things harder. BTW, I rate this 10/10:)
Jaguar4 - Thanks!
Hello there! I liked this game! it was not absurdly difficult, but still offered a little bit of a challenge. I'm actually a (wannabe) GameDev, and I wanted to make a few critics, first off, colors could be used better, for having the entire rainbow, there's only a very small amount of colors used, you don't want to use, like, 50 colors of course, but I think some blocks looked too similar, a good example of this is on the part where you go upwards, with alternating white and green blocks, I was convinced that the level was impossible, due to a death block blocking your way, until I realized that it was a clickable death block, I think that the clickable death blocks should be a darker or brighter shade of red then the normal death blocks, the small border around the clickable ones, in my opinion, just isn't enough, another case of the color problem is that activated grey platforms look too similar to deactivated white ones, once again, a darker shade of grey would probably fix this problem. My second critic is that the addition of the green right-click platforms kind of felt like it was just adding mechanics for the sake of adding mechanics, the green blocks should be different than the white blocks in some way other than you needing to right-click them instead of left-click them, maybe they are bouncy, or have more friction than a white block, or they act as an elevator, or they fall after some amount of time. The last and final critic I have is fairly minor, it should be clear that you hit 'R' to return to the platform, as opposed to putting it one the extras platform, maybe put it on the starting platform, or in the description. I am in no way trying to be rude, I just wanted to bring up I few issues I had and offer improvements. Overall, I had a fun time playing the game, and hope to see more.:tup:
BlueSillyDragon - The colors could be the entire rainbow, but I used the official parkour difficulty chart system (Green = Easy, Yellow = Moderate, etc.). The green block is a result of me trying to recreate Shadow Run (a game from Roblox), however, I will try to be more creative next time and will try to improve on this. Thanks for playing! :y
i did least clicks and got to 40 (24 kept messing me up theres probably alot of click to save there)
great game
I don't have a mouse, I can only use the touchpad, which is very painful
But the game is done very well
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