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Translation "The battle between two dinosaurs of prehistoric man!" and \

"Move legs A, D, A, D, A, D. ..
and
Right, Left, Right, Left ..."

Thats not the best discription... so heres my instructions

Blue:
A-D alternating to move.
W, S to move head up and down
E to open Mouth
Shift/Ctrl to move tail up/down

Red:
Left/Right alternating to move.
Up/Down to move head up and down
Enter to open Mouth
8/5 on num pad to move tail up/down
Doesn't work, not original, and the car seems to have a chunk already taken out of it.
Not only "Fairly unstable", but doesn't even work after 10 tries)|( Don't bother downloading.
Not all work
Doesn't work, it kills the ground.
Doesn't work, destroys the ground underneath)|(
How are you getting it to work? There seems to be quite a few of these designs which are killin the floor.
nice, you should make the lazer a killer so that it destroys things in it's path lol
Awesome hoverbike, however, I find the stabilization thing you added to it makes it harder to drive forwards as if you hit any jumps at an angle thats not parralel to the plane, then you start flipping out of control.

Solution: Remove stabilization bar, and just try controlling it better when going in reverse.

And really, who needs to go reverse in a hoverbike:P
haha, that was quite the joke there.:lol:
Nice work!

Are you planning on eventually getting the reading and writing on the same drive?
Oh, and you could probably do this easily buy doubling up the wire with two parts (one for input other for output) and then just using other layers for the read write.

Only thing you'd need to figure out is how to let data from the screen be both read and writable. Unless it already it, in which case you just make the changes you want and it'll show.

I'd do this myself... but I have no idea how to code for thyme:lol:
Wow, pretty good. Noticed though that it still can trip over tiny objects sometimes
Awesome Idea, however it doesn't seem to pump up the oil. Might want to try doubling the pump parts so that it can pull the oil up.
Killer objects delete floor.
The weapon kills the ground. I suggest only making the tip of it a killer.
Found it was too hard to control if you had to control both tracks. Would be better if you had a suspension instead.
Any rules?
:tdown:
Wow, this was great. I loved how it could actually stall when it lost speed going up.
defintially 10/10. Wish there was some sort of way to tell the angle of the elevator however.
I've got 4gb and it didn't freeze up my computer. You did have to throw it quite some distance away though, otherwise it explodes all the bombs and then theres some lag.
It doesn't fall because it's not attached to the ground. Heck, you glued parts of it to the background, no wonder it doesn't fall.

Thats just sad.<_< :tdown: :tdown: :tdown:
Last edited at 2009/11/19 04:24:47 by Fedak
That is awesome.
Not so much transforming as taking a squat.
Not saying it was a bad attempt, but it does look like he's crouching to take a crap.
I like this. However, it does tend to flip itself over, my fix for it: I changed the power on keys for the back and front engines to "W" and "Up" and then changed the rotation keys for the back engine to "a" and "d". Then I let the middle engine remain stationary so that it could be used for purely lift. this way you flip yourself over whenever you want to.

It does make it a bit of a challenge to drive though.
Oh, forgot to mention that I removed the toggle of the back and front engines so that you can use them to make better adjustments in your flight.