Browse Search Popular Register Upload Rules User list Login:
Search:
1.2 mb map coming up soon
Well... I just used "Random color" multiple times and didn't care if the colors were bad or not, dont worry I will update it with better colors
fixed?
Best at 180 Hz!
666 downloads
I would like it if you did that!
What I meant is density, friction and restitution.
Very good!:coolgrin:
I made another scene just before this one... But I didn't include a tutorial of any kind... So I made this scene instead of adding it to the original...:sad:

Also I most probably couldn't have made this Lip-syncer without your scene on
TextureMatrix... Literrally 2 DAYS AGO I didn't understand it...
Well, That was difficult. I did THE WHOLE SERIES up to here. In. Under. Three. To. Four. HOURS.
How did you make the pattern?
Nice! I finished this *pretty* easily. (jk this is not my first time playing, i know all the tricks!)
how tf did u get 3.93 seconds?
No point. I just made this cause why not?
Non-public Scene Update:
Well, I was bad at eliminators... but....

-Fixed eliminator
canceled :sad:
oh, yeah. guess i was a bit too lazy

Fixing it!
The problem(with the old and new): Sometimes, the car could stop out of nowhere when climbing. The only way to fix this was to put the car higher/the wheels lower. It may still happen, so be careful!
8.8166676(Out of Bounds)
4.6333337
0.36666667!
2.7166667(Slow time, Out-of-Bounds)
2.2(Slow time, Out-of-Bounds)
1.5666667(Slow time, Out-Of-Bounds)
1.2(Slow time, Out-Of-Bounds)

wow nice
1.433333(Real-time, Out-Of-Bounds)

Did everyone forget about this?
23.900002
16.116667(Out-Of-Bounds)
i forgot to add that, i guess i am updating 1 scene 2 times in 1 day.
Revolutionary technique discovered, 4.0333338 at 0.1X speed!

Technique: Do the first 2 parts just as normal, but at the last part(the top), Do not push the ball, Instead Try to push through the box(the one right next to the finish)
previous | 1 2 3 … 12 | next