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awesume, but it's too easy to take a wrong turn, add some fences to it and it'd get a 10, i voted 8/10:tup:
pretty good, but try adding the bullets in next time, i had to clone/move the one that was in the scene...
good concept, but next time use springs to reset the triggers, using two hinges is too instable, and you should try to use less csg objects, they tend to be unpredictable. using springs instead off bounce should make it more reliable:coolgrin: 6/10
awesome, these work pretty good, some of the other logic gates work just way too slow...
impossible to play, you can't even get past the first obstacle. when designing a game, it has to be challenging, not impossible.
and this would be useful why? if you don't want the laser to go too far you either build a wall with 1.0 refraction, or set the fade distance shorter...
laggy like apesh*t:|
doesn't work, it seems like it's glued to the background
if you modify someone else's scene you need to give credit, most of the time a link to the original scene is enough, but adding a list of modifications is usefull.