@DC-Roussey: If you haven't been playing the Orue game that I've been making for a while, it's best you try to play that a little bit before you figure out what this is.
This is basically just all the stuff you need to make a level for that game.
I was just seeing if I could make the building folding sorta thing that was in INCEPTION. I wasn't really proving a concept, but I couldn't think of anything better to put there.
It's interesting that you change the density of the object when you can use Sim.gravityAngleOffset to be able to use all the roof walking and what not (you could also use it for climbing up walls as well). And this would allow you to make the colors binded to collision only, not gravity direction.
But this is still a stellar idea, and I've loved every level so far. 10/10