alright, first off, 2 fires off three shots, second, you fixated the cannon, not the aiming system, but its a good design, keep going with it. you could probally use scripting to make it infinite ammunition.
very good, if you can set up a port like the usb on the forums to allow incoming data, player made external data supplies will become commonplace. cannon wait for a drive to be made, just to develop programs and the like.
to inform you, what i ment was how the phun computer reads information. and its in the WORK IN PROGRESS section for a reason. and i didn't include the rest of the computer for obvious reasons.
unfortunatly, the directional controllers don't appear to be strong enough. when using it, I could only go up and down. the NGnes should be great. wonder how a dogfight between our fighter and yours will work out.
yea, i label this building as forfiet. the only way your team can use it is if you buy the shield tech off of me. and you will need to buy the paradagrim shield off of the POC as well.
well, for making it eventually auto-reload, you got to have more recoil on the barrel. then the casing has more force acting backwards, causing it to flip itself out, and the slide is far enough back that another shell from the mag slides into place, it moves forward and slides it into the breach, preped for another shot. im actually working on a semi-auto rifle using the above principle.
uh, pets. that design is so simple, i don't even see why you would complain. thats one of the first types of guns most people make.
henrique, you giving it a poor mark, because he didn't add so much ammo your computer explodes. and there is no such thing as max ammo in war. mp 40's don't just exist in game worlds.
however, this is a.... poor gun. bullets fly way off of any reasonable path. try spring bullets next time, pal.