I really needed this!I promise to give you credit in the design of my rocket.
I am designing rockets that can work in space, meaning that they can be fired in space and make the rocket go faster and faster. I could not do this with normal ball spawning because the balls were spawned at the speed of the back round(0000ms)meaning they would just shoot out in the opposite direction of the ball spawner THANK YOU!!!!
WOW, give this guy a break. he worked hard on this scene. IT IS A SIMULATION!!!!!!!!!!!!!!!!!!!!!!!! meaning you can do things you would never do in real life, i mean why do so many people play first person shooters? would you really go out and pointlessly kill people? That's what nice about phun. And don't worry nobody was killed in this scene!
OK, things to fix----1. Make the spinning wheels on the bottom not collide with the outside of the rocket and with the balls.
2. Make the wheels spin MUCH faster and have more friction.
3. make the rocket smaller so you can zoom out further.When it is smaller you will need a stronger propulsion.(this is a slow simulation because it is so large)