i add deforced trusters. this trusters terminate engine-trusters power, and engine can"t fly(in v1 him fly like hovercraft when flip for 180 gr.)>>>sorry my ENG<<<
Cool. But I do not understand one - why did you do that would be a stowage of shells move? . Well, why the laser I maybe understand. This is for the script to explosive shells, maybe. Could be done laser detector on the gun barrel that would have been the effect of the shot(suppose the fade dist. of the laser is equal to the constant multiplied by a number ,and the number will control the laser which when fired gives 1, and 0 when idle). I actually thought you made a mechanism that will allow you to shoot at any angle. Becouse my gun use gravity for reload. Also - nice explode code, i I don't know how to make code like this,yet, but understand a little of what they give
Iam try upgrade this later(soooooooo later). Need find normal texture(two types: line and rotate) and think about link-motion, becouse on minimal and maximum speed links "shakes".
And actually I make this for other people - you can try finish this idea in youself version of chain.
sorry my ENG
v1.2
add auto App.GUI.playMode
fix keys on game keyboard(toggle in menu) - arrows not shows necouse arrows used in scripts and game not add arrows on keyboard like controlable motor keys
try create object with a and c collide layers and contollerAcc = 15, attach to background using springs with damping = 0 and drag object to start moving, after try destroy it