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JaXNash
2009/03/19 22:29:44
oh and btw, 10 mb limit? mwa ha ha ha.... mwa HAHAHAHAHA!!
JaXNash
2009/03/20 10:44:31
lol im not gonna use textures... i was thinkin more 10mb phun file...
and i am trying to develop a jaunit!
and about the name change - good 4 u but it is a tad confusing
JaXNash
2009/03/20 11:16:24
that was Really cool! i likw how you tune it to the right rpm so it looked static
JaXNash
2009/03/20 14:12:55
yeah - and i only spent a couple of minutes on that one......
JaXNash
2009/03/20 14:22:29
DAMN! =you got the hang of the 3d effect!!! now i have competition
let this be a warning to you.... its on.
great scene tho
JaXNash
2009/03/20 17:00:44
*sigh* the first bad upload...... its not very good at all... ti just spins randomly and makes a mess with the pens
and if im just not getting it, maybe you should have described it more
JaXNash
2009/03/20 17:02:13
lol u mention that gun one more time and ill shoot myself with one
anyway, i am making game but it can have a lake if u want
JaXNash
2009/03/20 20:26:44
so what did YOU do in the game, first comment counts!!
JaXNash
2009/03/20 20:44:49
oh and btw, who can see the secret message in the description?
JaXNash
2009/03/20 23:29:35
damn i cant keep up with you - well, if you cant beat 'em, bow down to them!
10/10
JaXNash
2009/03/20 23:33:02
i might...... okay, the next one can be interactive..... (i wish i hadnt said that, but i do love a challenge...)
so now, if you go down a hole, you will go underground, and so on,,,,,,
this hasnt worked as planned
i could have a sort of destroy key 1+A or 3+B
JaXNash
2009/03/20 23:57:46
i need to lower the resolution... they are getting big
JaXNash
2009/03/21 10:50:49
i didnt see any problems really, i am going to come up with something that will make your eyes fall out.....
JaXNash
2009/03/21 19:56:44
yeah - i have had a little go at textures, but i hate them, they take up loads of space and ruin the whole point in having talent....
remain true to phun
JaXNash
2009/03/21 20:05:56
just select one wheel at a time, and press the "transform into circle" button under the sub menu geometry actions.....
your "wheels" at the moment are actually polygons, and therefore are less stable - this will solve your problem
Last edited at 2009/03/21 20:06:33 by JaXNash
JaXNash
2009/03/21 20:08:35
and yes, that is my drawing...
JaXNash
2009/03/21 20:39:41
lol its a corpser from gears of war
http://bakemono.blox.pl/resource/gears.jpg
and thanks, ill need it
JaXNash
2009/03/21 22:35:40
http://www.smh.com.au/ffximage/2005/12/14/doctor_who_wideweb__470x355.jpg
i win
and thanks, i'm glad you think so (below)
Last edited at 2009/03/21 23:35:05 by JaXNash
JaXNash
2009/03/21 22:37:35
cool, i might help with the moving barrels, as i need a turret that does the same
JaXNash
2009/03/22 00:06:04
WAIT!! before you go swearing at this dude any longer.. THIS IS NOT GROOVY ON - GROOVY ON IS ALL WAVY AND PURPLE so
nice effect.
(type groovyOff anf then groovyOn again, and u will c what i mean)
dont listen to them, they just dont know what they are talking about....
Last edited at 2009/03/22 00:09:11 by JaXNash
JaXNash
2009/03/22 00:26:48
sounds good! maybe you can go down in history as the creator of the zaunit?
JaXNash
2009/03/22 00:32:08
N/P glad i could help
JaXNash
2009/03/22 02:11:32
it doesnt leave menus open like it used to....
JaXNash
2009/03/22 02:19:08
since it turns slowly, you could have 2- one cancelling out the other..
this is looking good though! maybe just in time for my 3rd walker!
JaXNash
2009/03/22 02:43:20
lol shut up - it just has style
JaXNash
2009/03/22 10:48:05
loll im younger than u
JaXNash
2009/03/22 10:59:45
i might try - no promises tho
JaXNash
2009/03/22 11:20:00
yes^ paradigm is right, the raunit was special, and i dont know if we will ever get it back
maybe next time emil will put in a "stabilize" button.....
JaXNash
2009/03/22 19:03:03
tres cool!
JaXNash
2009/03/22 21:09:10
yes... oh god someone PLEASE invent a stabilzer like th raunit
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