Nice i like it. its actually quite realistic I've gone four wheel driving and its quite the same to this. a nice feature was the Down hill braking (i think you called it ADS) which is a real function in all four wheel drives, so long as the car is in gear it will slowly descend in the same manor yours did. But it would be nice to have a proper gear box which you can select gears with, and a neutral function. Keep it up!
"I have rated your 3 latest scenes 10/10. "
That's not right, even if you feel like you want to reward him, rating scenes is for what you think they are worth as in quality. Not to be used as bribery.
I accidentally deleted the lettuce and forgot to change the recipe book. (They were super complicated as well took me 30 minutes to make )
The pork has attraction to make a Sticking affect like real meat does.
And feel free to use my scene to make your own recipes (but just so you know in side the pans there is an invisible brush line that's the thing that changes food color once on the stove)
I love the French fries idea going to have to make a deep fryer.
Pie's and noodle would would lag to much.
"Doesn't work. The ai doesn't move and the balls some how bounce back when they hit the walls sometimes. "
Did you go back in the scene? Because this is a very fragile scene.
And do you have Phun 5.28 you'll need phun 5 or above to use this scene.
Don't sweat it.
There are three types of input methods in thyme
Numbers: 0.1234
Text: "Hello World"
True false: True
Your probleam is that text1 is a number but the other box's text is in text format.
make scene.my.text1 = "0"
this makes it a text input that will match the other box's text.
Good luck
"No way its an El Camino, that's like the Cadillac of cars!"
Make the door blue then you get a cookie.
Anyways nice car, interesting scene 7/10 + 1
(for choosing an El F**king Camino!)
Get some 80's muscles going on the production line! Keep up the good work
Bit brutal don't ya think? He's is going to have one hell of a head ache tomorrow.
4/10 interesting scene but looked like a halved arsed effort. the only thing that was really yours was the spike.
Interesting concept, but maybe more gory ( rip him in half sort of thing ) I'll look forwards to seeing more of your more original scenes.
For starters welcome to the phun community.
Actually a pretty cool design, done very well. Could have done with some nice decal but other then that it's pretty good 7/10
Keep it up!
Mate! What in gods name are you trying to spawn. There was enough spawn code to keep someone busy for an hour to try and read i almost feel sorry for phun.
The solution
Read through your code, (its actually a bit funny) change all of the pos: values to e.pos, then delete all instances of geomID and enityID. Then copy that code on to a note pad make a brand new circle (not cloned) put the code on that instead.
you explained how to change grooveyon with out actually revealing anything.
There is only one probleam if you put your finger on the ball the grovey shit isn't going to hinder any one. So just to put on a bigger mind F**K make the camera rotate with the ball then you'll be lucky not to throw up yet alone get out of this mother of all mind f**ks
8/10
Mate if only that was true. Your idea was what i tried to make originally, unfortunately during its era it was impossible to get the key parameters (such as size and shape). Instead it simply makes the object invisible then pulls it towards the exit point really, really fast.
Today it would be possible to do it with your method using Grady's "New method" or as i like to call it "Method-X" which can be used to get the key parameters but unfortunately there is still no way to detect hinges, fixates, springs, anything with out a collision group, tracers, lasers and the list goes on.
So until then enjoy.
Kilinch if your scenes set the standard of algobox you would have the only scenes.
I found the Easter Egg Very nice (as always) bit of cool eye candy (I'm defiantly stealing the shaded letters) but "have phun" isn't very fitting, perhaps Have Algodoo! would be better.
Wow this is actually quite scary, i didn't know if my computer would make it through all this intense lag
The part where i killed the zombies was the best. I think a Squeal is due.
Really nice graphics you don't see many scenes using a bulk of the detail done in Algodoo. The Easter Egg was Glitchy, revise that and i'll give a 10/10