I have an idea for destructable AI, have a breakable car on top of an invisible chassis, with the chassis moving the AI car and the destructable body(the only part you will see) attached with breakable hinges. then the chassis will continue but it will still look like you knocked it out of the race. this is just a blind suggestion as i'm typing this at school and i dont have phun on the comp. im using.
all you have to do to fix that is hold the fire button a split sec longer. this is an epic creation. once again, Paradigm 29, you prove yourself worthy of the title phunbox legend. nice job.
we are not worthy...
The bug with the jamming appears to be a result of it speeding up and getting ahead of itself, unable to keep up with the speed of bullets entering the chamber.
Like a person running too fast down a hill and tripping over their own feet, if you will. I suggest that, if at all possible, you could add into the sequence a movement speed regulator, like, say it moves in and out of the place the belt enters, perpendicular to it, each time a shot is fired. And you can also fire more accurately and faster if you fire single shots instead of holding down enter, a 1/1000000 job. As most belt mg's are the same boring design. i salute you.
luki you moron he did an amazing job, the getting the legs in sync and having them all work simultaneously must a been no mean feat, so make it yourself and see how YOU do