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RBS
It works now! :)
Last edited at 2009/03/25 06:42:57 by RBS
RBS
Thanks for noticing that. I updated it so it shows the angle and is definitely 1*1.:)
RBS
Neat!
RBS
Move the mouse farther away from the circle to shoot faster.
RBS
These are fun :) but can be tricky :/
RBS
:lol: "Will it blend? That is the question." doo doo doo doo dooooooo!
The border of the shapes is messed up. I've seen this happen before but not at this extreme level.
Brilliant use of Thyme!
I used no variables and no key binding functions. The keys control motors that hit the information block in each disc when in a drive. All data is stored in the text value of boxes.
Not a bad idea but it needs more precision to work effectively.


xxGLHRMxx - scene.addwidget. Look in grady's Thyme command list for more information.
It works for me downloading to Algodoo but I just realized it does not work in Phun which is probably your problem. Sorry! :/ I really wish it worked in Phun.
I rewrote the instructions and gave a concrete example of input. I hope it's all clear now. :)
I think this scene is fine (besides that you don't mention s is the start key). It's a neatly made device and it uses thyme well.

I don't mean to be rude killer device but this is much better than a ball sorter that just uses collision layers...