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Tip: Ceiling jump
It's called BRICS.
FINALLY! 442.8667
that is some consistent uploading that has probably never happened when i was ever active
im not dead:)
Nice job! I don't think I have seen a text face in a parkour/adventure game, nd I haven't seen a game that looks THAT good! Also Floor 2 Level 4 was quite hard.
Nice job. also why are the boxes dividing a l o t

edit: While writing this, I realized that the division was intended z
You missed ONE rule that would change the solve moves from 24 to 4095. You can only move a piece on top of another piece IF that piece you are moving is smaller than the other piece.
where part 4 :(
Algodoo bugs make this a lot easier. Specifically the fact that you can move your mouse at such a speed that it goes undetected.
WR: 8.34 (Simulation time, excluding failed attempts at levels.)
pneumonoultramicroscopicsilicovolcanoconiosis.
15.349m oof(No axle motor on lol)
144.552m with axle motor on

Also both of them were X pos
70.094m with axle motor on[Y pos]
New WR: 114.610m in Y pos, 175.157 in X pos
There is no way I am beating this. This is more brutal than 42flowermaster's Hard Chart Obby Part 6.
Now add polygons.
"Coming song"
@Nugget123 You can't really use that in scripting, can you?
Not me hacking this game.
@Xray It's more like an algorithm.
33.98s
:|
;)
Now try Z clipping.
Still, good job!
I didn't export BFDI 1a's starting seconds as a PNG sequence. Rather than that, I converted ithe MP4 file to a PNG sequence online, then vertically connected all images to get that result.
P.S. If you are actually going to include Z clipping, please make it generate polygons like my renderer.
well, i guess now it's firing towards me.
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