> its a wheel spin
Oh lol I think tyres need moar friction. Or not...
> that shifts up on high rpm and shifts down on low
Use shifting by speed. I think it's much better
> ABS great idea but don't know how they work
Just dont let wheels stop
In axle:
scene.my.RealSpeed > scene.my.FrontWheelSpeed * N ?
{motorTorque = M}
:
{motorTorque = 2M}
Very nice one I didn't see anything wrong except difficult controls I think you can to make clutch and throttle controls on app.mousepos(X and Y axles) in next scene. What do you think about?
It could spin faster, if increase density. Up to 240 rad/s on 180 Hz(sic!) with a good torque moment
Ball bigger than cylinder is the only way to make very fast and stable engine. Make another so fast single-cylinder engine if you think mine isn't good