Browse Search Popular Register Upload Rules User list Login:
Search:
wow
how to exit this thing??? (without being dead)
oh..
nice one!
you could also simply add a laser/switch which can be activated and changes the sim freq to 150/200:

onLaserHit=
(e)=>{sim.frequency=200}
Last edited at 2013/06/01 19:08:12 by LShome
nice but the chain doesent fit to the gear and the chain hangs stupid in air.
nice one buy you may increase the realism of the crash of the front. add more poligons. and I liked the ones without picture texture more than the ones with. They just dont look the way they should.
and if you put it 1 1/2 the length above ground with 90° its doesent smashes the whole body.. more polygons:D
mine is..
AMD x6 1090T @ 3.7Ghz
Mugen II Cooler
Antec Nine Hundred
HD3870 (will upgrade to HD6990 when it releases)
MSI 890FXA-GD70
Corsair 750W 80+
8GB Corsair CL9 4x2GB 1333Mhz DDR3 DIMM
Win 7 Professional 64 bit

super PI 1.5 mod 2 M 47.400s

breat scene by the way;)
vielen dank:D
@HybridSandwitch about 1500€... (1964,7 USD)
great one!!
a little fake.. make a version printing the text the boxes contain not only PHUN;)
awesome work dude
bugs.. idk why.. out of memory (64 bit, 8GB 1333Mhz CL9.. algodoo has no 64 bit & multicore support?)
334 but algoodo uses less then 20% of my CPU (6x 3.7Ghz) and 8% of GPU (upgrading soon)
even algodoo does not seem to support 64 bit! (out of memory when reached 4GB, got 8)
i dont get the point
great one!
just .. wow ._.
1 texture building, 3 landscape parts.. unbelievable
//irony
mnm.. cool but not perfect =) 7/10
cool =)
Has nothing to do with probability...
Do one without interiaMultiplyer +inf
So why exactly you don't just use liquids?
I enjoyed it. 9/10!

It'd be great if you'd do a continuation with a target to acquire:)

greetings!
So why should I carry a 1700kg heavy coin with me?
Congrats.
It's nice though I wonder why don't you use any spawners?
Very good I like it! However I'd love a continuation:)
..................................................­....... ._.
previous | 1 … 4 5 6 7 | next