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This looks exactly like the BBQ Fish Rotator that you did back in 2011!
SOMEONE STOLE THE LETTER X! :o
Which one is Beauty? :s
Hi Fruitmonger - Thanks for the feedback! I thought of that when I was designing the game, but I decided to do it the way it currently is because it makes it a little more challenging, and the dictionary only has 15 words in it. So, I didn't want to make it too easy to beat. ;)
Jeez..... You got me! :lol:

Thanks for the kudos.
Last edited at 2013/09/21 16:45:21 by Xray
No Crack. Just a couple of thrusters.
2nd TO COMMENT: Umm... 1 Answer: Check out the website link.
Last edited at 2013/09/22 05:26:20 by Xray
Thanks, faytree!
Nope. Not offended at all! (I'm glad that you didn't post all of your comments in the scene! :tup: )

Your exploding ragdoll must be a suicide Terrorist! :lol:
It doesn't print anything. :s
Too much water!!!
If you change the collision layer from A to B on that center rod, then the assembly won't be shakey like it is now. ;) You also need to add collision layer B to those center guides that support the center rod.
Last edited at 2013/09/22 23:54:08 by Xray
You can EDIT a bad scene rather than start a new one. But if you do start a new scene that has been fixed, then be sure to delete the old one. I will delete your old one for you this time.

Thanks!
Piston phasing is not correct. You have them all firing at the same time!
Didn't you read my last comment? You should EDIT your defective scenes rather than create new ones. But if you do create new ones, be sure to DELETE the old ones! That way the Algodoo server won't get cluttered up with junk.
Welcome to Algobox! :)
lucnan - Please post your technical questions in the Algodoo forum. It's really not a good idea to try to explain a lot of details in these comment sections. And when you post questions in the forum, you will get a much wider range of people responding who could help you.

Thanks
Nicely done! :tup:
By the way, cells can be viewed better with the GRID turned ON.
The NSA is good, but they aren't THAT good!
This has been done before in previous scenes.
Yes, I'm showing it again for new users who may have missed it before. I'll probably update it and show it again every few weeks so that it doesn't get buried and forgotten about. Unfortunately, Algobox does not have "stickies" like the forum does.
Last edited at 2013/09/24 00:12:31 by Xray
Yes, welcome back, kilinich! _o_
It would be cool to be able to type any text, and have the scene translate the text into cursive!

Piece of cake, right? ;)

BTW- Have you seen my CURSIVE TEXT GENERATOR ?
Last edited at 2013/09/25 00:16:10 by Xray
The scene works well, but many people complain when scenes use the Numpad for control because laptops do not have a Numpad. Just something to consider for future scenes.
Welcome back to Algobox! I hope to see more of your awesome scenes in the near future! _o_
Last edited at 2013/09/25 18:27:34 by Xray
HUH? :s
That's not a flintlock! :lol:
it doesn't do anything. And you can't zoom out because the scene is at max zoom already.
The large block will look better if you erase the black "cut" lines. You do that by selecting the entire block (drag a selection rectangle around it with the Move Tool), then right-click and move cursor to "appearance". When the appearance menu pops up, uncheck the check box "draw borders". When you remove selection (just left click on background) you will see that the black lines no longer show.
While looking at my code for errors, I realized that when I copied and mirrored the upper row of sequencing circles (to make the bottom row) I also copied the sequencer script, which is located in the rightmost circle of the upper row. That, of course, was causing a conflict between the two rows. I deleted the sequencer code in the bottom row (leftmost circle), and now the sequence is much smoother. Thanks for making me look at my code again!
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