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key is right, the suspension needs work
usually what i do to solve sinking is tho put the part of the arm that is connected to the car BELOW the center of the wheel

also, the details are quite amazing on the machinery, but you might have been able to improve on the body itself to better show of the stainless steel.

note: lethalsheep (as in the combo of me an lethal squirl) has the 1970 gto that has around 1000 pieces (we had to cut back to that)

over all it does look very good indeed, but suspension and the body panels kinda dull it up a bit. and it definitly beats the low quality junk that i see too much these days
scaling looks right
perhaps you could ad more definition to the scoop on the side and the outlet over the wheel well
also you may want to work on your chrome

i have been fortunate enough to have been next to one of the few within the last week, it is a very awesome car in real life
impressive! the only reason i havent applied it to stuff is because it leaks
Very nice over all, and definitely a good build for phun art
there are about 436 polygons in the model 210 of which are grill meshes and tire tread
leaving the body itself to only 226 polygons
roughly 50% of the car is actually the body
this leaves a slight inconsistency because your use of shapes was very wise over the body but then grills and which just had them piled on

also a great job on the scenery rather than the typical floating car

my only suggestion is to find ways to cut down on grills/meshes and transfer all the saved pieces to being used of the wheels and brakes which could benefit from more parts

as i said, overall a good job
66 is where it is at, my cousin drove one as her first car
the body looks good over all
but there are flaws across the car some minor and some major

major:
you have a mashup of 66 and 67 model years
the emblem and badging is for 67, as is the chrome on the bottom
the mirror is closer to a 66 but incorrect
the top vent is for a 66
the front bumper is 66

the exhaust is actually supposed to go thru the bumper as well


Minor:
the emblem has red white and blue (not silver white and blue) (if this is a 67)
the mirror is wrong for either year
the front is missing the blinker/ turn signal case
also missing back signal
your brake disc and brakes are really really small
there is not suposed to be a chrome strip over the wells
brakes lock all wheels = bad
the weight is too heavy on your model

sorry to point these all out, but make sure your car model year is accurate
overall it is a good looking car model

9.5 for the scene itself 6.5 for the research

that averages to an 8, but to not drag you down i will not put it

ps. it is good to be back here and have some of the other greats still around

pps. i am not trying to be a butt or anything about point out errors, roman did ask for anything wrong to be pointed out
Last edited at 2010/10/01 22:52:54 by sheepborg
you dont have to do what the guy fixed it to

first make the suspension part connecting to the spring have a bigger density
basically make the spring strength 2 and the damping 1.2
and finally adjust the length

this should allow the current setup to work correctly
glitchhater --
no, he has the weight a couple hundred kgs off from the correct weight. for the 66 model year the range was 1090-1270
-also you are going a bit into the 2d-3d technicalities dont you think?

dare --
dont hate the critisism, i just like things that people do to be correct in specs if they try to make it that way
working to build a better model

roman --
yes i understand not seeing them around, even here they are rare. I do suggest doing as much research as possible and getting more than one opinion.
BTW: i dont mess with engines usually as i prefer spawn engines that dont work well with speed
Fun little scene, it is great to see something fun like this

the scene is great because it is greatly affected by the weight of the car combined with the amount of power going to the wheels

10/10 for sure
being an owner (er son of an owner) of a 1968 dodge charger, it kills me to see general lees

though this is a great scene, very extensive track
minor detail issues on the car, but certainly paid back by the police car
and the gearbox is always fun

10 for phun factor
i highly suggest working with more than just white, other colors can make shading more fun

and good models
clever light system, i like that

you definitely should learn to script, it can make things much nicer
sexy :bonk:
and for another thing, your setup cant even do a full revolution anyways...

strength ought to be something other than 8 and then the damping to -0.1
very good quality built linkage

Dare :: perhaps for the purpose of using it in a plane, the controls are a bit much. However this is a demonstration, you can easily work it without thinking about other controls
nevarrrr, belial90 has the right idea hahaha
be specific, what needs to be helped about it?
you would be correct crash, it is a copy of it with the colors changed
Hey, you just copied mine <_<
and didnt improve anything about it

so give credit for the bike, because it is MINE
gah, i was gonna make that ;P

overall it looks alright, real weight is nice (but do adjest the wheels correctly 110kg wheels is unrealistic. other than the lights being dark (they arent actually dark like that) it has good coloring work
Once again i will say, THIS IS MY BIKE.
give credit or i will have to report BOTH scenes
that bike is mine, please give credit
hahaha, actually the list of in the works is as follows:::
1. massive revival of the old gt car
2. revival of the gt racer
3. that porsche cayman S
4. a le mans prototype that i have designed
5. theeeeen the rest of the 50 car list xD
haha, i have ALWAYS had several going at one time, you all just never knew it
usually after i get a wip up, i then move to the next haha
why so long in the front when the engine is camping out back?
im just thinking for the practicality of a civilian vehicle, you may want to have the people far enough forward that a door could allow access?

and yes i am over-thinking it :P
Last edited at 2010/11/12 01:38:29 by sheepborg
front wheel cover being tilted backward because rocks dont come up the front, only the back

other than that, i dont think there is much to do other than the tracks
this isnt even ridiculous, this if F@#%ing REDONKULOUS
and two with the great range of motion
overall it is nice looking
my favorite part by far is the wheels & brakes, looks wonderful
least favorite is the spoiler, because like UG said, it is rather thin looking
my suggestions are : make the wheel friction even higher, for the sake of not having wheel spin on reverse, and then i know it is audi, but things always look better when they arent white
i was also happy with the lights detail, makes this look that much better : )

perhaps a little more intricate as far as body shading would be nice, otherwise this is absolutely great

rating 9/10-10/10 probably closer to 9 due to body

keep up the great work
oh haha sorry, i mean more detail with the shading, more than just 2 shades
lacks epicness? alright, i'll take that, but how epic does a forklift (mechanism) get? :P

and besides, this was a really fast little warmup, from planning to perfection was less than 2 hours
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