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Who thinks up this stuff? :huh:

Never mind. That was a rhetorical question.

The scene works well, and your coding abilities are impressive. Good job! :tup:
Wow, awesome scene! I can't wait to see what you'll come up with after you learn more about Thyme Script. You now have the power to do some amazing things! :)
"...cantilever beam beam free end..."
Okay, thanks!
Good job. Well done! :tup:
xx_le pso -- When you say things like that, it makes kids WANT to view your scene. Is that what you are hoping for?

Just wondering, how old are you? :huh:
Last edited at 2022/07/31 20:58:07 by Xray
Thanks, Algodooper.
I agree, bleach smells real bad and it burns my eyes. :cry:
No, of course bleach isn't for your eyes! Sometimes when I pour it into a bucket of water, the bleach gives off a strong vapor that stinks really bad and burns my eyes (like onions).
xx_le pso -- You are only 10 years old, so why are you making scenes that only adults are supposed to see? You are too young to be making 18+ type scenes!
He's a champion parkour athlete on his home planet.
No, I don't know all the usable colors. I suggest you try it with different colors and see which ones work. You can test it in the comments of one of your own scenes.

Concerning using other people's script, I don't see a problem with it. Many experienced scripters like myself have learned from and have used script from other people's scenes. That's how we learn. I would not advise copying the script from an entire scene, but it should be okay to use a few lines of script for a specific function or computation.
Last edited at 2022/08/02 16:54:17 by Xray
Good job for your second scene! :tup:

Here are a couple of suggestions that will make this easier for people to control:

1. Do not use "toggle" for controlling the thrusters. Better to just let people press a button for thrust, and release the button to stop thrust. To do that, uncheck the "toggle" check boxes for all thrusters. Then reupload the edited scene.
2. Whenever you post a scene that's controlled by the user, you should give simple instructions so that people know which keys to press. For example you can say something like: "WASD keys control the up, left, down, and right directions.

You of course don't have to do these things if you don't want to. These are simply my suggestions. :)

If you have any questions about Algodoo, feel free to leave me a comment in any of my scenes. I will try to help you as much as possible.
Interesting scene! :tup:

Suggestion: Specify the properties and rules for each colored particle in the scene description so that users can understand why and how they change colors when colliding with other particles.
xx_le pso -- Could you reply using English words and sentences so that people can understand you? I don't know what >:C means. I think idc means "I don't care" but not sure. Thanks
Good game! Good job! :tup:
I had a lot of fun with Bang Snaps when I was a kid.....

Actually, I STILL have fun with Bang Snaps as an adult! :+
MyNameIsThis -- Please don't answer for him. Let him speak for himself. Thanks
MyNameIsThis -- There are some things you need to learn by doing. Other people can't always hold your hand and guide you through every detail. Try it yourself and experiment with it. But please don't experiment here in comments of my scenes. Use your own scenes for that kind of stuff. Thanks
Quote: "the search bar in the script is supposed to take care of the variable."

Please explain what your concern is. Also, what do you mean by "...take care of the variable"?

I'll try to help you with your questions.
This is cool. It even has a black hole in the middle of it like most galaxies do! Good job. :tup:
You forgot to mention what the marble release key is for each group of marbles. :huh:

And is there anything else we need to know like how to play the game?
Last edited at 2022/08/05 00:20:48 by Xray
What exactly is this, and what are we supposed to do? :s
Good job on the submarine! :tup:
That's helpful. Thanks!
Thanks! :)
Good job! Well done! :tup:
Did you get permission from Cameron_Boy to copy his scene?
Hello Eduardo849! I'm glad to see that you continue to upload awesome scenes, and you have been doing that since 2011!

I looked over this revolver scene, and I believe that it can be improved so that it functions realistically but it will require a lot of work. The major components (trigger, hammer, etc) look good, but there are a lot of little details in the springs and axles that will need to be corrected. I am not as knowledgeable or talented with mechanical things as s_noonan and some others here on Algodoo are but I do understand how guns work, so I'll give it a try. I don't know how long it will take me to do that, but I think about a few days to a week from now would be a rough estimate. Of course, if someone else wants to work on this scene too, they are certainly welcome to do that. It would be interesting to see how different people approach the same challenge!
Last edited at 2022/08/08 00:29:50 by Xray
Well, maybe you didn't copy it exactly but the design is similar to THIS ONE.

Look at any real toilet and you'll see what I mean. The drain hole is in the rear toward the tank. It's not toward the front like you show it.

But hey, it doesn't matter because this is Algodoo! So you can design a toilet any way you want to! :tup:
Thanks for the kind words, ngphil. :)
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