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Again, make realistic size/weight. :y
Make it fly for real! See how it can be done on my scenes for example -)
hmm... no lag at all on my really average PC:huh:
Too bad it has enormous lag -) You must do something with it.:yum:
Remove unnecessary collision groups etc.
What so cool about it? :huh:
Good parody to my Tunguska :yum: 6/10
Interesting work on track, any other thing need to be improved:tdown:
Why don't you spawn fuel, make explosion, and kill gas on this scene?
What a madness 8|
Naah, shit, actually. :P But it gives me a good idea, thanks!!! :tup:
Last edited at 2009/04/03 17:19:43 by Kilinich
5.9 kg? Cool.<_<
Last edited at 2009/04/03 17:49:14 by Kilinich
oh commoooon, one spamer is enough :D
Rockets ready, but I want make good scene around (with flying targets) so it takes some time. :yum:
Hint - to make track chain non-stretchy increase density.
Anyway, this tank still looks like shit :P
Don't you notice "little" disproportional of your vehicle?
Last edited at 2009/04/03 19:58:09 by Kilinich
10 meters high, 144 kg. Realistic? :o
And I don't think crushable means you just cut it to many pieces and hinge together. You should concern on truck structure, possible deformation and only then make cuts. 6/10
Last edited at 2009/04/03 22:02:44 by Kilinich
WTF?
Well, if such truck can exist, maybe that suspension is realistic. Ok. :lol:
oh, now I see, it's semi-truck :bonk:
Last edited at 2009/04/03 22:23:17 by Kilinich
Yea for 10 negative points if it possible...
It fall apart even while driving around. :lol:
Last edited at 2009/04/03 22:31:13 by Kilinich
Some trouble came then hook lay on box top and mouse moved down. I think better build it like real crane, without that hook-connections.
Great idea, man! Just add some scene around. 7/10!
upd: You update scene, now it's 10/10 ;)
Last edited at 2009/06/16 07:36:23 by Kilinich
No suspension :tdown:
Bad track chain (circles?) :tdown:
Problem with textures (place it in phun texture folder).
Not realistic size/weight.
Lag.
What you expect?
It can be greatly updated. Mouse-controlled paddle, visual effects, textures, bonus bricks (modifying balls, bricks), etc. 7/10
Not working if you just press enter. Use onCollide event on red button to start sequence.
Fix and update please. :y
Last edited at 2009/04/05 17:04:24 by Kilinich
Thanks someone for rate "1" :tdown: please comment, man.
Last edited at 2009/04/05 23:43:39 by Kilinich
-comment removed-
Last edited at 2009/04/06 06:11:47 by Kilinich
-comment removed by author request-
Last edited at 2009/04/07 06:37:58 by Kilinich
where? I've test it many times.
upd: Oh I got your problem - download last version of phun (5.28) - it support "Immortal" geometries now.
Last edited at 2009/04/06 06:33:49 by Kilinich
2RaRa: Yea in first version I have symmetrical explosion but this looks better in particular scenario.
Last edited at 2009/04/07 12:59:13 by Kilinich
If someone don't make such tits - I'll do :y
Canon works, but very slow. You need to press and hol fire for long time.
Very basic design. 7/10!
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