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That dog looks familiar. I think you copied some or all of this scene from the user named "Hard Hat Beaver". Am I right? :huh:
Yeeted? Is that even a word? What does it mean? :huh:
Last edited at 2021/08/18 03:42:32 by Xray
Okay, NP! Thanks...
Yeah, so? It's the fastest way to travel!
Thanks zaid! :)
ScienceSimulations -- As you know, In Algodoo everything is simulated (mass, size, distance traveled, and speed) and so anyone (including me) claiming that theirs is the "fastest" whatever is really being kind of silly.

Just for my own education, I Googled "teleportation" and this is the definition: Teleportation is the hypothetical transfer of matter or energy from one point to another without traversing the physical space between them. It is a common subject in science fiction literature and in other popular culture.

So, ScienceSimulations, based on all that, you are correct. :tup:
Last edited at 2021/08/18 22:59:57 by Xray
I Googled YEET, and apparently it can mean a lot of different things. It's a word that kids started using just a few years ago, and that's probably why I didn't know what it meant because I'm not a kid anymore (sad face). :lol:
:)
So, you are saying that your robot man in the scene is ME? :o

.
.
Wow, how did you know that I really look like that? That's amazing! :tup:
I like it! :tup:
We already knew about the weird properties of Algodoo rope. Under certain conditions it will freak out, explode, and disappear. It's nothing new, and it certainly isn't magic!
I once had a dog that I named "Xray" (really!). People always told me that they liked his name but it did cause a little confusion when I had to bring him to the Vet for X-rays! :lol:
When Algodoo is launched to start a new scene, the Algodoo clouds will default to being enabled. You have to disable them if you don't want them. It's not a bug.
Well, Deedatski, I downloaded Quark Down's scene, and the clouds look perfectly normal. Do the clouds look like fog on YOUR computer? If they do, then I have no idea what could cause that.
The "sky" cannot be dragged unless the user zooms out because of the invisible box that you placed in the scene. The Algodoo camera follows that invisible box, and so the scene acts strangely when the box is dragged making the user think that the background is being dragged. Nice try, but it was easy to figure out! :lol:
What's supposed to happen? When I run the scene, nothing moves! :s
@Greenio from among us -- There is nothing wrong with putting emojis in the scene description. People do it every day. Now you need to stop being so aggressive to others and threatening to report them. If you don't like something you see here on Algobox, just ignore it and move on. If you see a rules violation, then go ahead and report it. Just don't threaten people like you did here.
Frostbite -- No need to fear the Admin as long as you don't break the rules. :tup:
There are a lot of things going on. Be specific about what you want an explanation for.
The firing pin is called a "striker". Striker-fired guns don't have a hammer.
This gun jams and misfires a lot. It needs some work.
Nope, not a bug. It's just a weird shape that YOU made. <_<
It works well now. Good job! :tup:
Well, first of all, this is Algodoo, and not real life. Algodoo is a pretty good physics simulation app but it's not perfect. I played around with the "refractive index" for that polygon (the prism), and I got the colors to look a little more like nature does it.

That's the best explanation I have. Maybe someone else can add something to what I said.
If this is a game, then how do I play it? What are the control keys? :huh:
Not quite. I actually have brown eyes. ;)
That doesn't answer my question. :huh:
Oh. :blink:
There are a few things going on here:
1. That vertical stick doesn't really float away like a balloon. It just looks that way because the stick is not tied to anything to keep it from moving up and down.
2. The horizontal part is the part that should move but you have it glued to the background, so it cannot move.
3. You have "following" turned on and so that makes the movement look weird.

Here are a few things that you can do for now:
1. Click on that wood circle at the bottom of the vertical stick and glue it to the background.
2. Unglue the horizontal component from the background.
3. Disable "following". You do that by right-clicking the background, then click on "Stop following object".

The rest is up to you!
Thanks.
Last edited at 2021/08/26 17:08:43 by Xray
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