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Very impressive coding._o_ Nice job! :tup:

Suggestion: Personally, I never require users to open the script menu in order to edit certain parameters. It is always more elegant and user-friendly to provide the ability for users to make changes to parameters, through dials, sliders, or digital entry, while the scene is running. Just my humble opinion. :)
My "play time" is limited right now, but I do like your suggestion of a joint effort (kinda reminds me of the late '60's when I was stationed on a Navy base near San Francisco! LOL).

I'll consider it. Thanks...
Last edited at 2017/06/18 00:12:02 by Xray
I compressed the water down to a singularity which created a Black Hole, and it sucked me into another dimension (number 10, I believe), and I am pleased to tell you that Elvis is not dead! :o
You can do this with a single laser:

Delete one of the lasers.

Define: _mult := 0

postStep = (e)=>{
keys.isDown("up") ? {
_mult = 1.01;
maxRays = 1
} : {
keys.isDown("down") ? {
_mult = 0.99;
maxRays = 1
} : {
maxRays = 0
}
}
}


Partial "onLaserHit" script: surf := (readable(e.geom)).surfaces * _mult;

Delete laser "Activation Button"

Th... Th... Th... That's all folks!
Last edited at 2017/06/18 00:44:48 by Xray
They WILL stop, or at least they will cut way down on their insults. I will make it happen. You will see! I already gave Pootis-Man a warning.
Last edited at 2017/06/18 00:49:19 by Xray
You forgot to explain what action to take to generate a screw. There is nothing to click like in your other screw generator scene.
Thanks, Tadek40!
Okay, s_noonan, I've decided to go ahead and work on your scene as a joint effort to improve the user interface. I need to know what you consider reasonable ranges for each of the listed parameters. My main concern is for the thread diameter, pitch, and length, as those are the only ones that I am making controls for because, in my opinion, the others (phase angle and location) are not necessary.

Thanks!
This is the problem:

I get a LOT of complaints from other users about your "Junk Chipper" scenes. They are obviously insulting and humiliating to a group or groups of users here on Algobox. The main responsibility I have here on Algobox as Admin is to keep the peace. I do that by making sure that people do not violate the Algodoo Terms of Service, and also I sometimes act as "baby sitter" when two or more users verbally attack each other.

So, because of the fact that some of your scenes (mainly the "junk chipper series" have caused bad feelings among many other users, I had to ask you to stop posting those types of scenes. Now that you have been warned, if you continue to post those types of scenes, your next ban will be permanent.

I hope that you understand this and will comply because I honestly do not like to ban people from Algobox.

Thanks
No, you are NOT the only person who makes "bored" scenes. Far from it! Search on the word "bored" and you will see how many "bored" scenes there are from other users besides you!
Uhh. Not sure.
applejack - Why do YOU even exist?
Last edited at 2017/06/22 06:29:46 by Xray
Thanks!
Yes, sometimes old scenes get commented many years after being posted. There's no rule against it.
I'm happy that you decided to come back to Algobox and become active again! There are not very many "technical" people here any more. It has become overrun by young children posting simple scenes of cartoon stick men or marbles. )|(

Anyhow, there seems to be a couple of problems with this scene, unless I'm not using it correctly. The first is that neither laser follows the cursor exactly where it points. They are both off-target by at least 30 to 50 degrees. And the other issue is the fact that the lasers do not function at all beyond about 210 or 220 meters. Beyond that range, the lasers just point along the ground. But even though the lasers do not point as expected, the projectiles do hit whichever target that the mouse cursor is pointing to! That is quite impressive!

Any idea what might be happening?
Last edited at 2017/06/23 22:37:40 by Xray
I cannot make it work either. If this is supposed to be a missile, why is it stationary? Shouldn't it be moving?
s_noonan - Thought you might be interested in free Engineering software that I recently found on-line. It's called Sim Scale
Last edited at 2017/06/24 21:19:22 by Xray
s_noonan - I added a scene response which includes my "user interface". I'm not sure if you approve of it, but I wrestled with a number of different ways to enter or change the dimension values, and this is one of the better ones that I came up with, in my opinion.
jhgfiuygfd
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Different initial conditions.
Last edited at 2017/06/25 06:27:18 by Xray
No worries, SergeiPodushko.... FRA32 does not have the authority to eradicate anything on Algobox. He is just expressing his opinion. How this website is operated is dictated by Emanuel, who is an employee of Algoryx which is the company that owns Algodoo and Algobox. Because of the fact that Emanuel allows young children to post childish scenes, the "Kindergarten" will remain as-is.
Last edited at 2017/06/25 17:49:45 by Xray
s_noonan - Thanks for the suggestions. I will make those changes.
Algoryx, which is the company that owns Algodoo has no intention of updating Algodoo or correcting any bugs. It is what it is. So do the best you can to work around any problems that you find.

Xray, Algodoo Admin
um... something like that.
OOOOooooooo..... Shiny! :o

Nice job! :tup:
adhesion = 1000 :o
Last edited at 2017/06/28 00:09:46 by Xray
s_noonan - If it is the impact of the water that keeps the ball up, then the ball should not need a large adhesion value which is what it has. When I set adhesion to zero, the ball no longer stays levitated.
In the video, I believe that the ball holds fast to the water jet because of Bernoulli's principle

Basically, it states, as the velocity of a fluid increases over a surface, the atmospheric pressure on that surface decreases. It's what allows an airplane wing to produce lift. I'm not so sure that the same effect can occur in Algodoo without increasing adhesion or attraction properties as kilinich did.
Last edited at 2017/06/29 01:55:13 by Xray
HEY ALL YOU GUYS.... QUIT YOUR MALIGNING EACH OTHER! (IF YOU DON'T KNOW WHAT THAT MEANS, THEN LOOK IT UP).

IT'S MY JOB TO KEEP THE PEACE HERE ON ALGOBOX. THEREFORE, IF ANYONE INSULTS ANOTHER USER, AND DOES IT CONTINUOUSLY, THEY WILL RISK BEING BANNED FROM ALGOBOX! I HATE TO DO THAT, BUT SOMETIMES IT HAS TO BE DONE IN ORDER TO KEEP THE PEACE. NOW, PLEASE STOP INSULTING EACH OTHER!

THANKS,
XRAY, ALGODOO ADMIN
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